Custom Map #9756: Fortress II. By: Lordkyubbi

Started by AutoPost, November 24, 2021, 07:37:11 PM

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This topic is for discussion of map #9756: Fortress II


Author: Lordkyubbi
Size: 256x256

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marvinitfox

#1
Freeze AND Convert handily available (on top of each other, don't even need to go both sides),
plus Inhibitors that lack both air defense and digi protection?

It's just *asking* for a speedkill.
I did in 5:41, but that's only because I did not realize that there were both AoO on both sides, so I went left and right sametime.
This should be doable sub-5

To mapmaker:
This exact same map, with just air interdiction over the Inhibitors, and maybe some full-coverage digi around the Inhibitors instead of those strips, would have been a good fight. Even with the Artifacts lying around.

Martin Gronsdal

agree to the above

map's fine, but my computer is still crying

D0m0nik


teknotiss

Quote from: D0m0nik on November 25, 2021, 11:30:35 AM
QuoteThis should be doable sub-5

I reckon so!

my 17:40 was with huge over building and not really pausing, and no AoO's, i'm pretty sure a sub 10 would be easy without AoO's too...

with them sub 3 is simple.  :)
"Is God willing to prevent evil, but not able? Then he is not omnipotent.... Is he able, but not willing? Then he is malevolent.... Is he both able and willing? Then whence cometh evil?.... Is he neither able nor willing? Then why call him God?" --- Epicurus