[Suggestion] Custom Voice overs with the conversions.

Started by faceless funkmachine, October 04, 2016, 05:21:04 PM

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faceless funkmachine

It would be really cool if we could add a sound to play with each conversation block, which would allow us to add narration to the conversions. I personally found during the campaign that I just wanted to get in the action and just skimmed through the dialogue after a while, but I would have happily listened to it while playing.

GoodMorning

Copyright and moderating issues make this impractical. Mainly copyright, though, as sound segments have interesting rules.
A narrative is a lightly-marked path to another reality.