Initialize engine version: 5.3.6p6 (8f5aa09cf3e8) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [nvd3dum.dll 9.18.13.4752] Renderer: NVIDIA GeForce GTX 650 Ti Vendor: NVIDIA VRAM: 971 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Particle Fleet Emergence\ParticleFleet_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Particle Fleet Emergence\ParticleFleet_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Particle Fleet Emergence\ParticleFleet_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Particle Fleet Emergence\ParticleFleet_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Particle Fleet Emergence\ParticleFleet_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Particle Fleet Emergence\ParticleFleet_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Particle Fleet Emergence\ParticleFleet_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Particle Fleet Emergence\ParticleFleet_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Particle Fleet Emergence\ParticleFleet_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Particle Fleet Emergence\ParticleFleet_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Particle Fleet Emergence\ParticleFleet_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Particle Fleet Emergence\ParticleFleet_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Particle Fleet Emergence\ParticleFleet_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Particle Fleet Emergence\ParticleFleet_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Particle Fleet Emergence\ParticleFleet_Data\Managed\UnityEngine.Analytics.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Particle Fleet Emergence\ParticleFleet_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Particle Fleet Emergence\ParticleFleet_Data\Managed\SharpZipLib.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Particle Fleet Emergence\ParticleFleet_Data\Managed\SharpZipLib.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Particle Fleet Emergence\ParticleFleet_Data\Managed\UnityEngine.Analytics.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Particle Fleet Emergence\ParticleFleet_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Particle Fleet Emergence\ParticleFleet_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Particle Fleet Emergence\ParticleFleet_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Particle Fleet Emergence\ParticleFleet_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Particle Fleet Emergence\ParticleFleet_Data\Managed\UnityEngine.UI.dll into Unity Child Domain - Completed reload, in 0.082 seconds Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Particle Fleet Emergence\ParticleFleet_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Particle Fleet Emergence\ParticleFleet_Data\Managed\System.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Particle Fleet Emergence\ParticleFleet_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Particle Fleet Emergence\ParticleFleet_Data\Managed\System.Xml.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Particle Fleet Emergence\ParticleFleet_Data\Managed\Boo.Lang.dll (this message is harmless) Initializing input. Input initialized. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 Initialized touch support. UnloadTime: 0.642087 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 996. Total: 0.319537 ms (FindLiveObjects: 0.052101 ms CreateObjectMapping: 0.053607 ms MarkObjects: 0.207805 ms DeleteObjects: 0.005722 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 6.134466 ms LoadAchievementsAndStats (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) MainMenu Awake (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Set CurrentCulture to: en-US (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Display: 0 [1920x1080] [1920x1080] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Game Version: 1.1.5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Quality Level: 3 Good (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) To Be Filled By O.E.M. (To Be Filled By O.E.M.) Desktop NVIDIA GeForce GTX 650 Ti NVIDIA Direct3D 9.0c [nvd3dum.dll 9.18.13.4752] Graphics Memory:971 Windows 7 Service Pack 1 (6.1.7601) 64bit (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Created AudioController (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Checking Steam... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Steam is Running. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 37883. Total: 43.772785 ms (FindLiveObjects: 1.801278 ms CreateObjectMapping: 1.689545 ms MarkObjects: 40.200047 ms DeleteObjects: 0.080712 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Received stats and achievements from Steam (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: CEO = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Sacrifice = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Naivety = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Indelible = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Unwise = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Insanity = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Evidence = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Stretch = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Brute = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Potential = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Emergent = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Ties = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Secrets = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Doppelgangers = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Intent = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: The 145th = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Origin = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Codex = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Duty = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Epilogue = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) STEAM STATS (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ------------------------------------------------------------ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDPARTICLESDESTROYED = 6596410 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDEMERGENTDESTROYED = 5561 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSTUNNERSDESTROYED = 1589 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSTRUCTURESDESTROYED = 2443 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDDOPPELSDESTROYED = 372 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSHIPSDESTROYED = 1080 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEPARTICLESDESTROYED = 800206 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEEMERGENTDESTROYED = 4906 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESTUNNERSDESTROYED = 102 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESTRUCTURESDESTROYED = 100 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEDOPPELSDESTROYED = 85 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESHIPSDESTROYED = 3114 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_STORYMISSIONSCOMPLETED = 19 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ------------------------------------------------------------ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 37883. Total: 42.832245 ms (FindLiveObjects: 2.645750 ms CreateObjectMapping: 1.406147 ms MarkObjects: 38.697224 ms DeleteObjects: 0.082218 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Storing Steam Stats (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) StoreStats - success (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 37883. Total: 42.587093 ms (FindLiveObjects: 2.681589 ms CreateObjectMapping: 1.585643 ms MarkObjects: 38.249088 ms DeleteObjects: 0.069870 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 32.114319 ms Unloading 6248 unused Assets to reduce memory usage. Loaded Objects now: 1395. Total: 4.209709 ms (FindLiveObjects: 0.903801 ms CreateObjectMapping: 0.623415 ms MarkObjects: 0.995356 ms DeleteObjects: 1.686232 ms) Preload Decompress time: 120 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) LoadGame preload width=2000 height=1920 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.602032 ms GameSpace Awake (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameSpace.Awake Complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Decompress time: 121 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unpersist time: 1226 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) MuteEffects: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 54741. Total: 218.217346 ms (FindLiveObjects: 4.798189 ms CreateObjectMapping: 2.921318 ms MarkObjects: 210.374954 ms DeleteObjects: 0.121972 ms) NullReferenceException: Object reference not set to an instance of an object at PhalanxGun.WriteData () [0x00000] in :0 at SaveGameManager.SaveUnits (NBT.Tags.TagCompound baseTag) [0x00000] in :0 at SaveGameManager.SaveMission (System.String fileName, Boolean includeGUID) [0x00000] in :0 at InEditorEditModeMenuManager.SaveGameEntryClicked (Boolean forceSave) [0x00000] in :0 at InEditorEditModeMenuManager.FinalizeEntryClicked () [0x00000] in :0 at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in :0 at UnityEngine.UI.Button.Press () [0x00000] in :0 at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PhalanxGun.WriteData () [0x00000] in :0 at SaveGameManager.SaveUnits (NBT.Tags.TagCompound baseTag) [0x00000] in :0 at SaveGameManager.SaveMission (System.String fileName, Boolean includeGUID) [0x00000] in :0 at InEditorEditModeMenuManager.SaveGameEntryClicked (Boolean forceSave) [0x00000] in :0 at InEditorEditModeMenuManager.FinalizeEntryClicked () [0x00000] in :0 at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in :0 at UnityEngine.UI.Button.Press () [0x00000] in :0 at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PhalanxGun.WriteData () [0x00000] in :0 at SaveGameManager.SaveUnits (NBT.Tags.TagCompound baseTag) [0x00000] in :0 at SaveGameManager.SaveMission (System.String fileName, Boolean includeGUID) [0x00000] in :0 at InEditorEditModeMenuManager.SaveGameEntryClicked (Boolean forceSave) [0x00000] in :0 at InEditorEditModeMenuManager.FinalizeEntryClicked () [0x00000] in :0 at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in :0 at UnityEngine.UI.Button.Press () [0x00000] in :0 at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PhalanxGun.WriteData () [0x00000] in :0 at SaveGameManager.SaveUnits (NBT.Tags.TagCompound baseTag) [0x00000] in :0 at SaveGameManager.SaveMission (System.String fileName, Boolean includeGUID) [0x00000] in :0 at InEditorEditModeMenuManager.SaveGameEntryClicked (Boolean forceSave) [0x00000] in :0 at InEditorEditModeMenuManager.FinalizeEntryClicked () [0x00000] in :0 at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in :0 at UnityEngine.UI.Button.Press () [0x00000] in :0 at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PhalanxGun.WriteData () [0x00000] in :0 at SaveGameManager.SaveUnits (NBT.Tags.TagCompound baseTag) [0x00000] in :0 at SaveGameManager.SaveMission (System.String fileName, Boolean includeGUID) [0x00000] in :0 at InEditorEditModeMenuManager.SaveGameEntryClicked (Boolean forceSave) [0x00000] in :0 at InEditorEditModeMenuManager.FinalizeEntryClicked () [0x00000] in :0 at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in :0 at UnityEngine.UI.Button.Press () [0x00000] in :0 at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PhalanxGun.WriteData () [0x00000] in :0 at SaveGameManager.SaveUnits (NBT.Tags.TagCompound baseTag) [0x00000] in :0 at SaveGameManager.SaveMission (System.String fileName, Boolean includeGUID) [0x00000] in :0 at InEditorEditModeMenuManager.SaveGameEntryClicked (Boolean forceSave) [0x00000] in :0 at InEditorEditModeMenuManager.FinalizeEntryClicked () [0x00000] in :0 at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in :0 at UnityEngine.UI.Button.Press () [0x00000] in :0 at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PhalanxGun.WriteData () [0x00000] in :0 at SaveGameManager.SaveUnits (NBT.Tags.TagCompound baseTag) [0x00000] in :0 at SaveGameManager.SaveMission (System.String fileName, Boolean includeGUID) [0x00000] in :0 at InEditorEditModeMenuManager.SaveGameEntryClicked (Boolean forceSave) [0x00000] in :0 at InEditorEditModeMenuManager.FinalizeEntryClicked () [0x00000] in :0 at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in :0 at UnityEngine.UI.Button.Press () [0x00000] in :0 at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) GameSpace disabled (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) UnloadTime: 39.698002 ms Unloading 4124 unused Assets to reduce memory usage. Loaded Objects now: 2349. Total: 77.079430 ms (FindLiveObjects: 0.349654 ms CreateObjectMapping: 0.262015 ms MarkObjects: 66.342224 ms DeleteObjects: 10.124324 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1466. Total: 84.642029 ms (FindLiveObjects: 0.402660 ms CreateObjectMapping: 0.099083 ms MarkObjects: 84.108665 ms DeleteObjects: 0.030719 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.763457 ms LoadAchievementsAndStats (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) MainMenu Awake (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Set CurrentCulture to: en-US (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Display: 0 [1920x1080] [1920x1080] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Game Version: 1.1.5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Quality Level: 3 Good (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) To Be Filled By O.E.M. (To Be Filled By O.E.M.) Desktop NVIDIA GeForce GTX 650 Ti NVIDIA Direct3D 9.0c [nvd3dum.dll 9.18.13.4752] Graphics Memory:971 Windows 7 Service Pack 1 (6.1.7601) 64bit (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Checking Steam... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Steam is Running. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 42368. Total: 116.481384 ms (FindLiveObjects: 2.096422 ms CreateObjectMapping: 1.475717 ms MarkObjects: 112.821007 ms DeleteObjects: 0.087338 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Received stats and achievements from Steam (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: CEO = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Sacrifice = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Naivety = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Indelible = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Unwise = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Insanity = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Evidence = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Stretch = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Brute = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Potential = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Emergent = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Ties = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Secrets = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Doppelgangers = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Intent = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: The 145th = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Origin = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Codex = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Duty = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Epilogue = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) STEAM STATS (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ------------------------------------------------------------ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDPARTICLESDESTROYED = 6596410 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDEMERGENTDESTROYED = 5561 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSTUNNERSDESTROYED = 1589 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSTRUCTURESDESTROYED = 2443 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDDOPPELSDESTROYED = 372 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSHIPSDESTROYED = 1080 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEPARTICLESDESTROYED = 800206 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEEMERGENTDESTROYED = 4906 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESTUNNERSDESTROYED = 102 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESTRUCTURESDESTROYED = 100 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEDOPPELSDESTROYED = 85 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESHIPSDESTROYED = 3114 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_STORYMISSIONSCOMPLETED = 19 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ------------------------------------------------------------ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Received stats and achievements from Steam (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: CEO = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Sacrifice = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Naivety = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Indelible = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Unwise = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Insanity = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Evidence = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Stretch = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Brute = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Potential = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Emergent = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Ties = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Secrets = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Doppelgangers = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Intent = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: The 145th = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Origin = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Codex = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Duty = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Epilogue = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) STEAM STATS (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ------------------------------------------------------------ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDPARTICLESDESTROYED = 6596410 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDEMERGENTDESTROYED = 5561 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSTUNNERSDESTROYED = 1589 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSTRUCTURESDESTROYED = 2443 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDDOPPELSDESTROYED = 372 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSHIPSDESTROYED = 1080 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEPARTICLESDESTROYED = 800206 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEEMERGENTDESTROYED = 4906 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESTUNNERSDESTROYED = 102 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESTRUCTURESDESTROYED = 100 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEDOPPELSDESTROYED = 85 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESHIPSDESTROYED = 3114 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_STORYMISSIONSCOMPLETED = 19 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ------------------------------------------------------------ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Storing Steam Stats (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 42368. Total: 109.249168 ms (FindLiveObjects: 4.182303 ms CreateObjectMapping: 2.156053 ms MarkObjects: 102.833710 ms DeleteObjects: 0.076496 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) StoreStats - success (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) StoreStats - success (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 42368. Total: 107.265373 ms (FindLiveObjects: 1.999446 ms CreateObjectMapping: 1.279356 ms MarkObjects: 103.905861 ms DeleteObjects: 0.080110 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 38.641811 ms Unloading 6244 unused Assets to reduce memory usage. Loaded Objects now: 1582. Total: 72.513130 ms (FindLiveObjects: 0.758940 ms CreateObjectMapping: 0.646303 ms MarkObjects: 69.494240 ms DeleteObjects: 1.612145 ms) Preload Decompress time: 119 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) LoadGame preload width=2000 height=1920 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.676721 ms GameSpace Awake (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameSpace.Awake Complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Decompress time: 119 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unpersist time: 1109 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Particle Fleet Emergence\ParticleFleet_Data\Managed\Mono.Security.dll (this message is harmless) MuteEffects: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 54686. Total: 192.753693 ms (FindLiveObjects: 4.133213 ms CreateObjectMapping: 1.642864 ms MarkObjects: 180.615448 ms DeleteObjects: 6.361245 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) GameSpace disabled (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) UnloadTime: 39.416107 ms Unloading 4124 unused Assets to reduce memory usage. Loaded Objects now: 2380. Total: 71.073563 ms (FindLiveObjects: 0.424946 ms CreateObjectMapping: 0.439402 ms MarkObjects: 66.737053 ms DeleteObjects: 3.470947 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1522. Total: 83.627701 ms (FindLiveObjects: 0.099686 ms CreateObjectMapping: 0.053908 ms MarkObjects: 83.370201 ms DeleteObjects: 0.102999 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.775504 ms LoadAchievementsAndStats (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) MainMenu Awake (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Set CurrentCulture to: en-US (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Display: 0 [1920x1080] [1920x1080] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Game Version: 1.1.5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Quality Level: 3 Good (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) To Be Filled By O.E.M. (To Be Filled By O.E.M.) Desktop NVIDIA GeForce GTX 650 Ti NVIDIA Direct3D 9.0c [nvd3dum.dll 9.18.13.4752] Graphics Memory:971 Windows 7 Service Pack 1 (6.1.7601) 64bit (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Checking Steam... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Steam is Running. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 42424. Total: 120.194168 ms (FindLiveObjects: 3.580271 ms CreateObjectMapping: 2.075641 ms MarkObjects: 114.449707 ms DeleteObjects: 0.088241 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Received stats and achievements from Steam (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: CEO = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Sacrifice = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Naivety = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Indelible = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Unwise = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Insanity = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Evidence = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Stretch = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Brute = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Potential = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Emergent = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Ties = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Secrets = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Doppelgangers = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Intent = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: The 145th = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Origin = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Codex = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Duty = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Epilogue = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) STEAM STATS (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ------------------------------------------------------------ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDPARTICLESDESTROYED = 6596410 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDEMERGENTDESTROYED = 5561 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSTUNNERSDESTROYED = 1589 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSTRUCTURESDESTROYED = 2443 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDDOPPELSDESTROYED = 372 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSHIPSDESTROYED = 1080 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEPARTICLESDESTROYED = 800206 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEEMERGENTDESTROYED = 4906 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESTUNNERSDESTROYED = 102 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESTRUCTURESDESTROYED = 100 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEDOPPELSDESTROYED = 85 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESHIPSDESTROYED = 3114 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_STORYMISSIONSCOMPLETED = 19 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ------------------------------------------------------------ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Received stats and achievements from Steam (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: CEO = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Sacrifice = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Naivety = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Indelible = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Unwise = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Insanity = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Evidence = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Stretch = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Brute = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Potential = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Emergent = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Ties = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Secrets = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Doppelgangers = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Intent = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: The 145th = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Origin = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Codex = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Duty = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Epilogue = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) STEAM STATS (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ------------------------------------------------------------ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDPARTICLESDESTROYED = 6596410 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDEMERGENTDESTROYED = 5561 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSTUNNERSDESTROYED = 1589 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSTRUCTURESDESTROYED = 2443 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDDOPPELSDESTROYED = 372 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSHIPSDESTROYED = 1080 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEPARTICLESDESTROYED = 800206 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEEMERGENTDESTROYED = 4906 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESTUNNERSDESTROYED = 102 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESTRUCTURESDESTROYED = 100 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEDOPPELSDESTROYED = 85 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESHIPSDESTROYED = 3114 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_STORYMISSIONSCOMPLETED = 19 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ------------------------------------------------------------ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Received stats and achievements from Steam (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: CEO = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Sacrifice = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Naivety = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Indelible = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Unwise = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Insanity = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Evidence = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Stretch = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Brute = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Potential = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Emergent = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Ties = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Secrets = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Doppelgangers = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Intent = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: The 145th = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Origin = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Codex = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Duty = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Epilogue = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) STEAM STATS (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ------------------------------------------------------------ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDPARTICLESDESTROYED = 6596410 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDEMERGENTDESTROYED = 5561 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSTUNNERSDESTROYED = 1589 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSTRUCTURESDESTROYED = 2443 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDDOPPELSDESTROYED = 372 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSHIPSDESTROYED = 1080 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEPARTICLESDESTROYED = 800206 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEEMERGENTDESTROYED = 4906 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESTUNNERSDESTROYED = 102 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESTRUCTURESDESTROYED = 100 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEDOPPELSDESTROYED = 85 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESHIPSDESTROYED = 3114 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_STORYMISSIONSCOMPLETED = 19 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ------------------------------------------------------------ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Storing Steam Stats (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 42424. Total: 108.841690 ms (FindLiveObjects: 2.799947 ms CreateObjectMapping: 1.743153 ms MarkObjects: 104.217567 ms DeleteObjects: 0.079809 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) StoreStats - success (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) StoreStats - success (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) StoreStats - success (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 42424. Total: 109.486481 ms (FindLiveObjects: 2.790009 ms CreateObjectMapping: 1.792846 ms MarkObjects: 104.820206 ms DeleteObjects: 0.082519 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 34.210442 ms Unloading 6244 unused Assets to reduce memory usage. Loaded Objects now: 1638. Total: 66.881020 ms (FindLiveObjects: 0.716475 ms CreateObjectMapping: 0.560170 ms MarkObjects: 63.820557 ms DeleteObjects: 1.783509 ms) Preload Decompress time: 118 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) LoadGame preload width=2000 height=1920 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.665277 ms GameSpace Awake (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameSpace.Awake Complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Decompress time: 119 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unpersist time: 1186 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) MuteEffects: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 54853. Total: 242.395309 ms (FindLiveObjects: 4.525633 ms CreateObjectMapping: 2.837894 ms MarkObjects: 226.196457 ms DeleteObjects: 8.835029 ms) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) GameSpace disabled (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) UnloadTime: 51.942841 ms Unloading 3742 unused Assets to reduce memory usage. Loaded Objects now: 3311. Total: 101.609764 ms (FindLiveObjects: 0.329476 ms CreateObjectMapping: 0.277675 ms MarkObjects: 98.356560 ms DeleteObjects: 2.645148 ms) Preload Decompress time: 120 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) LoadGame preload width=2000 height=1920 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.803211 ms GameSpace Awake (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameSpace.Awake Complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Decompress time: 130 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unpersist time: 1335 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) MuteEffects: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 563 unused Assets to reduce memory usage. Loaded Objects now: 54854. Total: 276.461182 ms (FindLiveObjects: 3.925107 ms CreateObjectMapping: 2.296698 ms MarkObjects: 259.601563 ms DeleteObjects: 10.636909 ms) NullReferenceException: Object reference not set to an instance of an object at PhalanxGun.WriteData () [0x00000] in :0 at SaveGameManager.SaveUnits (NBT.Tags.TagCompound baseTag) [0x00000] in :0 at SaveGameManager.SaveMission (System.String fileName, Boolean includeGUID) [0x00000] in :0 at InEditorEditModeMenuManager.SaveGameEntryClicked (Boolean forceSave) [0x00000] in :0 at InEditorEditModeMenuManager.FinalizeEntryClicked () [0x00000] in :0 at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in :0 at UnityEngine.UI.Button.Press () [0x00000] in :0 at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) GameSpace disabled (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) UnloadTime: 42.550652 ms Unloading 4119 unused Assets to reduce memory usage. Loaded Objects now: 2519. Total: 66.814461 ms (FindLiveObjects: 0.487890 ms CreateObjectMapping: 0.274061 ms MarkObjects: 63.215515 ms DeleteObjects: 2.836087 ms) Preload Decompress time: 117 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) LoadGame preload width=2000 height=1920 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.662265 ms GameSpace Awake (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameSpace.Awake Complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Decompress time: 119 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unpersist time: 1111 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) MuteEffects: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 54855. Total: 254.412170 ms (FindLiveObjects: 3.593823 ms CreateObjectMapping: 2.381325 ms MarkObjects: 234.528534 ms DeleteObjects: 13.907884 ms) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) GameSpace disabled (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) UnloadTime: 41.656189 ms Unloading 3640 unused Assets to reduce memory usage. Loaded Objects now: 3100. Total: 72.697754 ms (FindLiveObjects: 0.289120 ms CreateObjectMapping: 0.264424 ms MarkObjects: 70.306488 ms DeleteObjects: 1.837117 ms) Preload Decompress time: 117 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) LoadGame preload width=2000 height=1920 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.664072 ms GameSpace Awake (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameSpace.Awake Complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Decompress time: 118 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unpersist time: 1138 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) MuteEffects: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 630 unused Assets to reduce memory usage. Loaded Objects now: 54856. Total: 250.729507 ms (FindLiveObjects: 5.204162 ms CreateObjectMapping: 2.003060 ms MarkObjects: 226.485886 ms DeleteObjects: 17.035200 ms) NullReferenceException: Object reference not set to an instance of an object at PhalanxGun.WriteData () [0x00000] in :0 at SaveGameManager.SaveUnits (NBT.Tags.TagCompound baseTag) [0x00000] in :0 at SaveGameManager.SaveMission (System.String fileName, Boolean includeGUID) [0x00000] in :0 at InEditorEditModeMenuManager.SaveGameEntryClicked (Boolean forceSave) [0x00000] in :0 at InEditorEditModeMenuManager.FinalizeEntryClicked () [0x00000] in :0 at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in :0 at UnityEngine.UI.Button.Press () [0x00000] in :0 at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PhalanxGun.WriteData () [0x00000] in :0 at SaveGameManager.SaveUnits (NBT.Tags.TagCompound baseTag) [0x00000] in :0 at SaveGameManager.SaveMission (System.String fileName, Boolean includeGUID) [0x00000] in :0 at InEditorEditModeMenuManager.SaveGameEntryClicked (Boolean forceSave) [0x00000] in :0 at InEditorEditModeMenuManager.FinalizeEntryClicked () [0x00000] in :0 at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in :0 at UnityEngine.UI.Button.Press () [0x00000] in :0 at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) GameSpace disabled (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) UnloadTime: 40.766842 ms Unloading 4146 unused Assets to reduce memory usage. Loaded Objects now: 2464. Total: 68.014915 ms (FindLiveObjects: 0.369832 ms CreateObjectMapping: 0.289722 ms MarkObjects: 65.136055 ms DeleteObjects: 2.218093 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1579. Total: 66.214836 ms (FindLiveObjects: 0.200577 ms CreateObjectMapping: 0.083724 ms MarkObjects: 65.919693 ms DeleteObjects: 0.009035 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.702321 ms LoadAchievementsAndStats (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) MainMenu Awake (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Set CurrentCulture to: en-US (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Display: 0 [1920x1080] [1920x1080] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Game Version: 1.1.5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Quality Level: 3 Good (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) To Be Filled By O.E.M. (To Be Filled By O.E.M.) Desktop NVIDIA GeForce GTX 650 Ti NVIDIA Direct3D 9.0c [nvd3dum.dll 9.18.13.4752] Graphics Memory:971 Windows 7 Service Pack 1 (6.1.7601) 64bit (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Checking Steam... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Steam is Running. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 42481. Total: 126.111496 ms (FindLiveObjects: 3.791690 ms CreateObjectMapping: 3.088164 ms MarkObjects: 119.146713 ms DeleteObjects: 0.084025 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Received stats and achievements from Steam (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: CEO = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Sacrifice = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Naivety = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Indelible = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Unwise = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Insanity = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Evidence = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Stretch = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Brute = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Potential = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Emergent = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Ties = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Secrets = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Doppelgangers = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Intent = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: The 145th = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Origin = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Codex = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Duty = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Epilogue = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) STEAM STATS (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ------------------------------------------------------------ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDPARTICLESDESTROYED = 6596410 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDEMERGENTDESTROYED = 5561 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSTUNNERSDESTROYED = 1589 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSTRUCTURESDESTROYED = 2443 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDDOPPELSDESTROYED = 372 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSHIPSDESTROYED = 1080 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEPARTICLESDESTROYED = 800206 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEEMERGENTDESTROYED = 4906 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESTUNNERSDESTROYED = 102 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESTRUCTURESDESTROYED = 100 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEDOPPELSDESTROYED = 85 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESHIPSDESTROYED = 3114 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_STORYMISSIONSCOMPLETED = 19 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ------------------------------------------------------------ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Received stats and achievements from Steam (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: CEO = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Sacrifice = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Naivety = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Indelible = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Unwise = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Insanity = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Evidence = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Stretch = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Brute = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Potential = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Emergent = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Ties = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Secrets = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Doppelgangers = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Intent = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: The 145th = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Origin = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Codex = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Duty = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Epilogue = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) STEAM STATS (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ------------------------------------------------------------ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDPARTICLESDESTROYED = 6596410 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDEMERGENTDESTROYED = 5561 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSTUNNERSDESTROYED = 1589 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSTRUCTURESDESTROYED = 2443 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDDOPPELSDESTROYED = 372 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSHIPSDESTROYED = 1080 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEPARTICLESDESTROYED = 800206 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEEMERGENTDESTROYED = 4906 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESTUNNERSDESTROYED = 102 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESTRUCTURESDESTROYED = 100 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEDOPPELSDESTROYED = 85 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESHIPSDESTROYED = 3114 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_STORYMISSIONSCOMPLETED = 19 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ------------------------------------------------------------ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Received stats and achievements from Steam (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: CEO = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Sacrifice = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Naivety = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Indelible = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Unwise = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Insanity = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Evidence = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Stretch = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Brute = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Potential = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Emergent = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Ties = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Secrets = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Doppelgangers = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Intent = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: The 145th = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Origin = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Codex = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Duty = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Epilogue = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) STEAM STATS (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ------------------------------------------------------------ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDPARTICLESDESTROYED = 6596410 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDEMERGENTDESTROYED = 5561 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSTUNNERSDESTROYED = 1589 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSTRUCTURESDESTROYED = 2443 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDDOPPELSDESTROYED = 372 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSHIPSDESTROYED = 1080 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEPARTICLESDESTROYED = 800206 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEEMERGENTDESTROYED = 4906 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESTUNNERSDESTROYED = 102 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESTRUCTURESDESTROYED = 100 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEDOPPELSDESTROYED = 85 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESHIPSDESTROYED = 3114 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_STORYMISSIONSCOMPLETED = 19 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ------------------------------------------------------------ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Received stats and achievements from Steam (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: CEO = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Sacrifice = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Naivety = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Indelible = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Unwise = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Insanity = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Evidence = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Stretch = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Brute = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Potential = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Emergent = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Ties = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Secrets = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Doppelgangers = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Intent = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: The 145th = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Origin = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Codex = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Duty = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Epilogue = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) STEAM STATS (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ------------------------------------------------------------ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDPARTICLESDESTROYED = 6596410 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDEMERGENTDESTROYED = 5561 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSTUNNERSDESTROYED = 1589 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSTRUCTURESDESTROYED = 2443 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDDOPPELSDESTROYED = 372 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSHIPSDESTROYED = 1080 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEPARTICLESDESTROYED = 800206 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEEMERGENTDESTROYED = 4906 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESTUNNERSDESTROYED = 102 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESTRUCTURESDESTROYED = 100 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEDOPPELSDESTROYED = 85 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESHIPSDESTROYED = 3114 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_STORYMISSIONSCOMPLETED = 19 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ------------------------------------------------------------ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Storing Steam Stats (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 42481. Total: 108.721519 ms (FindLiveObjects: 3.499257 ms CreateObjectMapping: 2.372592 ms MarkObjects: 102.769859 ms DeleteObjects: 0.078905 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) StoreStats - success (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) StoreStats - success (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) StoreStats - success (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) StoreStats - success (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 42481. Total: 105.574928 ms (FindLiveObjects: 1.994025 ms CreateObjectMapping: 1.293511 ms MarkObjects: 102.201263 ms DeleteObjects: 0.085531 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 33.712914 ms Unloading 6244 unused Assets to reduce memory usage. Loaded Objects now: 1695. Total: 65.272179 ms (FindLiveObjects: 0.327368 ms CreateObjectMapping: 0.319537 ms MarkObjects: 63.165821 ms DeleteObjects: 1.458550 ms) Preload Decompress time: 119 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) LoadGame preload width=2000 height=1920 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.631546 ms GameSpace Awake (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameSpace.Awake Complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Decompress time: 118 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unpersist time: 1050 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) MuteEffects: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 54797. Total: 198.187042 ms (FindLiveObjects: 3.612194 ms CreateObjectMapping: 1.792544 ms MarkObjects: 180.395599 ms DeleteObjects: 12.386388 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) GameSpace disabled (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) UnloadTime: 40.230164 ms Unloading 4124 unused Assets to reduce memory usage. Loaded Objects now: 2492. Total: 65.768806 ms (FindLiveObjects: 0.336704 ms CreateObjectMapping: 0.260208 ms MarkObjects: 63.136005 ms DeleteObjects: 2.035285 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1633. Total: 75.782608 ms (FindLiveObjects: 0.154498 ms CreateObjectMapping: 0.058727 ms MarkObjects: 75.457947 ms DeleteObjects: 0.110829 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.824594 ms LoadAchievementsAndStats (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) MainMenu Awake (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Set CurrentCulture to: en-US (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Display: 0 [1920x1080] [1920x1080] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Game Version: 1.1.5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Quality Level: 3 Good (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) To Be Filled By O.E.M. (To Be Filled By O.E.M.) Desktop NVIDIA GeForce GTX 650 Ti NVIDIA Direct3D 9.0c [nvd3dum.dll 9.18.13.4752] Graphics Memory:971 Windows 7 Service Pack 1 (6.1.7601) 64bit (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Checking Steam... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Steam is Running. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 42535. Total: 127.831459 ms (FindLiveObjects: 2.637618 ms CreateObjectMapping: 1.871149 ms MarkObjects: 123.236855 ms DeleteObjects: 0.085230 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Received stats and achievements from Steam (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: CEO = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Sacrifice = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Naivety = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Indelible = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Unwise = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Insanity = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Evidence = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Stretch = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Brute = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Potential = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Emergent = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Ties = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Secrets = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Doppelgangers = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Intent = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: The 145th = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Origin = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Codex = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Duty = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Epilogue = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) STEAM STATS (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ------------------------------------------------------------ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDPARTICLESDESTROYED = 6596410 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDEMERGENTDESTROYED = 5561 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSTUNNERSDESTROYED = 1589 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSTRUCTURESDESTROYED = 2443 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDDOPPELSDESTROYED = 372 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSHIPSDESTROYED = 1080 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEPARTICLESDESTROYED = 800206 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEEMERGENTDESTROYED = 4906 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESTUNNERSDESTROYED = 102 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESTRUCTURESDESTROYED = 100 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEDOPPELSDESTROYED = 85 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESHIPSDESTROYED = 3114 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_STORYMISSIONSCOMPLETED = 19 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ------------------------------------------------------------ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Received stats and achievements from Steam (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: CEO = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Sacrifice = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Naivety = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Indelible = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Unwise = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Insanity = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Evidence = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Stretch = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Brute = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Potential = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Emergent = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Ties = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Secrets = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Doppelgangers = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Intent = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: The 145th = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Origin = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Codex = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Duty = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Epilogue = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) STEAM STATS (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ------------------------------------------------------------ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDPARTICLESDESTROYED = 6596410 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDEMERGENTDESTROYED = 5561 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSTUNNERSDESTROYED = 1589 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSTRUCTURESDESTROYED = 2443 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDDOPPELSDESTROYED = 372 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSHIPSDESTROYED = 1080 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEPARTICLESDESTROYED = 800206 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEEMERGENTDESTROYED = 4906 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESTUNNERSDESTROYED = 102 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESTRUCTURESDESTROYED = 100 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEDOPPELSDESTROYED = 85 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESHIPSDESTROYED = 3114 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_STORYMISSIONSCOMPLETED = 19 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ------------------------------------------------------------ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Received stats and achievements from Steam (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: CEO = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Sacrifice = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Naivety = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Indelible = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Unwise = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Insanity = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Evidence = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Stretch = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Brute = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Potential = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Emergent = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Ties = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Secrets = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Doppelgangers = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Intent = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: The 145th = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Origin = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Codex = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Duty = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Epilogue = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) STEAM STATS (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ------------------------------------------------------------ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDPARTICLESDESTROYED = 6596410 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDEMERGENTDESTROYED = 5561 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSTUNNERSDESTROYED = 1589 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSTRUCTURESDESTROYED = 2443 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDDOPPELSDESTROYED = 372 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSHIPSDESTROYED = 1080 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEPARTICLESDESTROYED = 800206 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEEMERGENTDESTROYED = 4906 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESTUNNERSDESTROYED = 102 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESTRUCTURESDESTROYED = 100 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEDOPPELSDESTROYED = 85 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESHIPSDESTROYED = 3114 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_STORYMISSIONSCOMPLETED = 19 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ------------------------------------------------------------ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Received stats and achievements from Steam (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: CEO = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Sacrifice = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Naivety = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Indelible = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Unwise = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Insanity = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Evidence = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Stretch = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Brute = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Potential = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Emergent = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Ties = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Secrets = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Doppelgangers = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Intent = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: The 145th = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Origin = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Codex = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Duty = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Epilogue = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) STEAM STATS (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ------------------------------------------------------------ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDPARTICLESDESTROYED = 6596410 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDEMERGENTDESTROYED = 5561 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSTUNNERSDESTROYED = 1589 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSTRUCTURESDESTROYED = 2443 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDDOPPELSDESTROYED = 372 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSHIPSDESTROYED = 1080 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEPARTICLESDESTROYED = 800206 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEEMERGENTDESTROYED = 4906 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESTUNNERSDESTROYED = 102 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESTRUCTURESDESTROYED = 100 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEDOPPELSDESTROYED = 85 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESHIPSDESTROYED = 3114 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_STORYMISSIONSCOMPLETED = 19 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ------------------------------------------------------------ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Received stats and achievements from Steam (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: CEO = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Sacrifice = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Naivety = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Indelible = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Unwise = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Insanity = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Evidence = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Stretch = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Brute = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Potential = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Emergent = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Ties = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Secrets = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Doppelgangers = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Intent = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: The 145th = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Origin = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Codex = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Duty = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamAchievement: Epilogue = True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) STEAM STATS (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ------------------------------------------------------------ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDPARTICLESDESTROYED = 6596410 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDEMERGENTDESTROYED = 5561 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSTUNNERSDESTROYED = 1589 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSTRUCTURESDESTROYED = 2443 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDDOPPELSDESTROYED = 372 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_REDSHIPSDESTROYED = 1080 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEPARTICLESDESTROYED = 800206 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEEMERGENTDESTROYED = 4906 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESTUNNERSDESTROYED = 102 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESTRUCTURESDESTROYED = 100 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUEDOPPELSDESTROYED = 85 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_BLUESHIPSDESTROYED = 3114 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SteamStat: STAT_STORYMISSIONSCOMPLETED = 19 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ------------------------------------------------------------ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Storing Steam Stats (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 42535. Total: 112.877319 ms (FindLiveObjects: 3.592317 ms CreateObjectMapping: 3.029738 ms MarkObjects: 106.176056 ms DeleteObjects: 0.078604 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) StoreStats - success (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) StoreStats - success (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) StoreStats - success (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) StoreStats - success (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) StoreStats - success (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 42535. Total: 106.589256 ms (FindLiveObjects: 2.928244 ms CreateObjectMapping: 1.978665 ms MarkObjects: 101.602837 ms DeleteObjects: 0.078604 ms) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped rendering frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1254) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped rendering frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1254) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped rendering frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1254) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped rendering frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1254) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped rendering frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1254) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped rendering frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1254) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped rendering frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1254) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped rendering frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1254) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped rendering frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1254) HandleD3DDeviceLost HandleD3DDeviceLost: still lost Skipped rendering frame because GfxDevice is in invalid state (device lost) (Filename: Line: 1254) HandleD3DDeviceLost HandleD3DDeviceLost: needs reset, doing it FullResetD3DDevice ResetD3DDevice dev->Reset D3Dwindow device not lost anymore Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 34.352890 ms Unloading 6244 unused Assets to reduce memory usage. Loaded Objects now: 1749. Total: 66.060638 ms (FindLiveObjects: 0.317128 ms CreateObjectMapping: 0.312008 ms MarkObjects: 63.824772 ms DeleteObjects: 1.605520 ms) Preload Decompress time: 121 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) LoadGame preload width=2000 height=1920 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.645400 ms GameSpace Awake (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) GameSpace.Awake Complete (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Decompress time: 118 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unpersist time: 1140 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) MuteEffects: 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 54964. Total: 260.029510 ms (FindLiveObjects: 3.457394 ms CreateObjectMapping: 2.608104 ms MarkObjects: 244.885056 ms DeleteObjects: 9.078372 ms) NullReferenceException: Object reference not set to an instance of an object at PhalanxGun.WriteData () [0x00000] in :0 at SaveGameManager.SaveUnits (NBT.Tags.TagCompound baseTag) [0x00000] in :0 at SaveGameManager.SaveMission (System.String fileName, Boolean includeGUID) [0x00000] in :0 at InEditorEditModeMenuManager.SaveGameEntryClicked (Boolean forceSave) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[System.Boolean].Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.CachedInvokableCall`1[System.Boolean].Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in :0 at UnityEngine.UI.Button.Press () [0x00000] in :0 at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PhalanxGun.WriteData () [0x00000] in :0 at SaveGameManager.SaveUnits (NBT.Tags.TagCompound baseTag) [0x00000] in :0 at SaveGameManager.SaveMission (System.String fileName, Boolean includeGUID) [0x00000] in :0 at InEditorEditModeMenuManager.SaveGameEntryClicked (Boolean forceSave) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[System.Boolean].Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.CachedInvokableCall`1[System.Boolean].Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in :0 at UnityEngine.UI.Button.Press () [0x00000] in :0 at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PhalanxGun.WriteData () [0x00000] in :0 at SaveGameManager.SaveUnits (NBT.Tags.TagCompound baseTag) [0x00000] in :0 at SaveGameManager.SaveMission (System.String fileName, Boolean includeGUID) [0x00000] in :0 at InEditorEditModeMenuManager.SaveGameEntryClicked (Boolean forceSave) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[System.Boolean].Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.CachedInvokableCall`1[System.Boolean].Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in :0 at UnityEngine.UI.Button.Press () [0x00000] in :0 at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PhalanxGun.WriteData () [0x00000] in :0 at SaveGameManager.SaveUnits (NBT.Tags.TagCompound baseTag) [0x00000] in :0 at SaveGameManager.SaveMission (System.String fileName, Boolean includeGUID) [0x00000] in :0 at InEditorEditModeMenuManager.SaveGameEntryClicked (Boolean forceSave) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[System.Boolean].Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.CachedInvokableCall`1[System.Boolean].Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in :0 at UnityEngine.UI.Button.Press () [0x00000] in :0 at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PhalanxGun.WriteData () [0x00000] in :0 at SaveGameManager.SaveUnits (NBT.Tags.TagCompound baseTag) [0x00000] in :0 at SaveGameManager.SaveMission (System.String fileName, Boolean includeGUID) [0x00000] in :0 at InEditorEditModeMenuManager.SaveGameEntryClicked (Boolean forceSave) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[System.Boolean].Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.CachedInvokableCall`1[System.Boolean].Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in :0 at UnityEngine.UI.Button.Press () [0x00000] in :0 at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PhalanxGun.WriteData () [0x00000] in :0 at SaveGameManager.SaveUnits (NBT.Tags.TagCompound baseTag) [0x00000] in :0 at SaveGameManager.SaveMission (System.String fileName, Boolean includeGUID) [0x00000] in :0 at InEditorEditModeMenuManager.SaveGameEntryClicked (Boolean forceSave) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[System.Boolean].Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.CachedInvokableCall`1[System.Boolean].Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in :0 at UnityEngine.UI.Button.Press () [0x00000] in :0 at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PhalanxGun.WriteData () [0x00000] in :0 at SaveGameManager.SaveUnits (NBT.Tags.TagCompound baseTag) [0x00000] in :0 at SaveGameManager.SaveMission (System.String fileName, Boolean includeGUID) [0x00000] in :0 at InEditorEditModeMenuManager.SaveGameEntryClicked (Boolean forceSave) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[System.Boolean].Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.CachedInvokableCall`1[System.Boolean].Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in :0 at UnityEngine.UI.Button.Press () [0x00000] in :0 at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PhalanxGun.WriteData () [0x00000] in :0 at SaveGameManager.SaveUnits (NBT.Tags.TagCompound baseTag) [0x00000] in :0 at SaveGameManager.SaveMission (System.String fileName, Boolean includeGUID) [0x00000] in :0 at InEditorEditModeMenuManager.SaveGameEntryClicked (Boolean forceSave) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[System.Boolean].Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.CachedInvokableCall`1[System.Boolean].Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in :0 at UnityEngine.UI.Button.Press () [0x00000] in :0 at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PhalanxGun.WriteData () [0x00000] in :0 at SaveGameManager.SaveUnits (NBT.Tags.TagCompound baseTag) [0x00000] in :0 at SaveGameManager.SaveMission (System.String fileName, Boolean includeGUID) [0x00000] in :0 at InEditorEditModeMenuManager.SaveGameEntryClicked (Boolean forceSave) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[System.Boolean].Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.CachedInvokableCall`1[System.Boolean].Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in :0 at UnityEngine.UI.Button.Press () [0x00000] in :0 at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at PhalanxGun.WriteData () [0x00000] in :0 at SaveGameManager.SaveUnits (NBT.Tags.TagCompound baseTag) [0x00000] in :0 at SaveGameManager.SaveMission (System.String fileName, Boolean includeGUID) [0x00000] in :0 at InEditorEditModeMenuManager.SaveGameEntryClicked (Boolean forceSave) [0x00000] in :0 at UnityEngine.Events.InvokableCall`1[System.Boolean].Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.CachedInvokableCall`1[System.Boolean].Invoke (System.Object[] args) [0x00000] in :0 at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in :0 at UnityEngine.Events.UnityEvent.Invoke () [0x00000] in :0 at UnityEngine.UI.Button.Press () [0x00000] in :0 at UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in :0 at UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerClickHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: Line: -1)