Knuckle Cracker

Particle Fleet => Exchange Map Comments => Topic started by: AutoPost on July 25, 2018, 11:38:41 PM

Title: Custom Map #1193: JigglyPudding. By: Sorrontis
Post by: AutoPost on July 25, 2018, 11:38:41 PM
This topic is for discussion of map #1193: JigglyPudding
(http://knucklecracker.com/particlefleet/queryMaps.php?query=thumbnailid&id=1193)

Author: Sorrontis
Size: 460x200

Desc:
The Pudding Jiggles. If you cannot stop the particulate matter here, will the pudding continue to jiggle? Wipe out everything! #PRPL #NoWait #CRPL #OneSecIHadItRight #PRPL #EasyishIThink #DontTrustMeILieToMyself #TrustInYourself #YouCanDoIt #WorkHardPlayHarder #DogAway!
Title: Re: Custom Map #1193: JigglyPudding. By: Sorrontis
Post by: ChaosMaster130 on August 06, 2018, 07:30:06 PM
Haha Sorrontis. Those were actually pretty funny 'Surprise!' traps though.
Got through them though  ;)
Title: Re: Custom Map #1193: JigglyPudding. By: Sorrontis
Post by: Syth on August 15, 2018, 06:03:34 AM
Overall enjoyable. Took me longer than I would like to admit that emitters were a must.

Personally I felt the shielded MK7 ship was too strong however.
Title: Re: Custom Map #1193: JigglyPudding. By: Sorrontis
Post by: Johnny Haywire on September 14, 2018, 12:38:52 AM
The shielded ship gets pwned by the big wedge ship. That thing pwns everything on the map.

Really enjoyed the map!

I had to restart because I went afk for about an hour while the game was running and when I returned, stuff was bad...

Spoiler
If you like to take your sweet time with maps, as I usually do, be sure you shut down the two enemy emergent producers. I left the game running, came back about an hour later and the number was around 400 I think (?). At least 200. It was ugly.
[close]

Thanks for the map!  ;D
Title: Re: Custom Map #1193: JigglyPudding. By: Sorrontis
Post by: teknotiss on May 06, 2019, 05:19:36 PM
hey Sorrontis!

sorry to necro this one, but i have just come across this map and love the scripts!

how would i go about slapping these scripts into a larger map, but without the traps?

i can make a large plain map with no scripts, but what do i need to put in to get the build your own stuff only?  Can I attach al to one core etc? Which scripts are needed for the building of emitters, energy mines, gems and cannons?

in CW2 i just resize and rework a map to steal the scripts, but i don't think we can resize maps in PF, so i am sort of stuck!

cheers in advance for any help!  8)
Title: Re: Custom Map #1193: JigglyPudding. By: Sorrontis
Post by: GoodMorning on May 06, 2019, 09:36:10 PM
This may help:

https://knucklecracker.com/wiki/doku.php?id=crpl:examine_map_resources

The method for getting scripts out of a map hasn't changed since CW3, and you can look at what-goes-where-in-the-editor at the same time. For this, I seem to recall that it was as simple as "place a core, attach a relevant script, use while unpaused".
Title: Re: Custom Map #1193: JigglyPudding. By: Sorrontis
Post by: teknotiss on May 07, 2019, 03:17:39 AM
Quote from: GoodMorning on May 06, 2019, 09:36:10 PM
This may help:

https://knucklecracker.com/wiki/doku.php?id=crpl:examine_map_resources

The method for getting scripts out of a map hasn't changed since CW3, and you can look at what-goes-where-in-the-editor at the same time. For this, I seem to recall that it was as simple as "place a core, attach a relevant script, use while unpaused".


cheers, i was trying to make sure i would make a map with only relevant scripts, so no bugs, but i guess i can just put them all in and hope i don't have issues.
Title: Re: Custom Map #1193: JigglyPudding. By: Sorrontis
Post by: FOXX on May 07, 2019, 07:36:32 AM
Quote from: teknotiss on May 06, 2019, 05:19:36 PM

..... but i don't think we can resize maps in PF, so i am sort of stuck! ......

Owyes, you can resize PF maps -> https://gitlab.com/KubeRoot/PFMapSize
Instructions are there. When installed the appears when you go into the editor.
I make my series with this Mod. And my KSF series include this Sorrontis system.

Greets FOXX
Title: Re: Custom Map #1193: JigglyPudding. By: Sorrontis
Post by: teknotiss on May 08, 2019, 08:02:46 PM
Quote from: FOXX on May 07, 2019, 07:36:32 AM
Quote from: teknotiss on May 06, 2019, 05:19:36 PM

..... but i don't think we can resize maps in PF, so i am sort of stuck! ......

Owyes, you can resize PF maps -> https://gitlab.com/KubeRoot/PFMapSize
Instructions are there. When installed the appears when you go into the editor.
I make my series with this Mod. And my KSF series include this Sorrontis system.

Greets FOXX

awesome thanks dude!  that will help loads!  8)
Title: Re: Custom Map #1193: JigglyPudding. By: Sorrontis
Post by: FOXX on May 09, 2019, 08:38:34 AM
Quote from: teknotiss on May 08, 2019, 08:02:46 PM

awesome thanks dude!  that will help loads!  8)

Welcome, and saved me a lot of time making maps.
Good Luck.

Greets FOXX
Title: Re: Custom Map #1193: JigglyPudding. By: Sorrontis
Post by: Sorrontis on May 10, 2019, 05:13:19 PM
hey teknotiss,

Still needs help? Or are you good?