Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on April 01, 2014, 12:18:59 PM

Title: Custom Map #354: Adam's bana =D. By: Tekoppen
Post by: AutoPost on April 01, 2014, 12:18:59 PM
This topic is for discussion of map #354: Adam's bana =D
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=354)

Author: Tekoppen
Size: 256x256

Desc:
My first level, made for a friend
Title: Re: Custom Map #354: Adam's bana =D. By: Tekoppen
Post by: Karsten75 on April 01, 2014, 03:46:25 PM
Whoever is hating on this map must not like a long drawn-out "all guns blazing" battle. :)
Title: Re: Custom Map #354: Adam's bana =D. By: Tekoppen
Post by: tornado on April 01, 2014, 03:56:04 PM
in all honesty who does

Ummm did I say something
Interesting terrain choice
I'd say it's a bit like Loki without the Thor
Long drawn out fight
I think I can make a pass that doesn't take too long provided I use terps if there are any.

Edit:I haven't played this yet and I don't give ratings
Title: Re: Custom Map #354: Adam's bana =D. By: Tekoppen
Post by: Karsten75 on April 02, 2014, 02:13:15 PM
So yea... .nice me.. :)
Title: Re: Custom Map #354: Adam's bana =D. By: Tekoppen
Post by: exostum on April 03, 2014, 06:11:46 AM
So it has been a little moment that I played  this map...

Got the two emitter on the bottom left, working toward the two emitter on the bottom right.

So far got 53 minutes time.

Here come the screenshot of my current situation

Title: Re: Custom Map #354: Adam's bana =D. By: Tekoppen
Post by: Karsten75 on April 03, 2014, 08:33:52 AM
This is not a map you should be so cautions about. It truly pays to be super-aggressive.

I can probably cut my time by at least 5 more minutes, but it involves a lot of pausing and detailed unit movement.

Study the creeper flow - a large portion of the center of the map is relatively free of creeper if you rush that central emitter near the island. Then mark of as much of the map as you can with a perimeter that you can defend, then just use the AC and Totems in your area and go "hell for leather" from the inside out
Title: Re: Custom Map #354: Adam's bana =D. By: Tekoppen
Post by: exostum on April 04, 2014, 02:56:06 PM
And then 1H24

As anyway I was toward a high time I use this map to build some unit for some steam achievement.

So one emitter left and building unit time.

Here comes the screenshot for the setup.

I don't know if it is worth reporting a bug for it but I turn on 5 fps on 1X speed with so many unit.

Title: Re: Custom Map #354: Adam's bana =D. By: Tekoppen
Post by: burguertime on April 05, 2014, 12:34:06 PM
Anyone else lagging like hell near the end of the map?