[CW3] Prebuilt guppy makes coordinate 0, 0 unbuildable

Started by Builder17, March 28, 2018, 02:22:26 PM

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Builder17

Discord conversation:

Spoiler
Quote[21.04] builder17: Any idea why very upper left corner of this map is unbuild-able? :/ There is no CRPL.
unknown
save.cw3
2.24 KB
[21.07] Grabz: @builder17 while i dont know what the issue at hand might be, resizing the width to 64 then back to 63 seems to do the trick
[21.08] builder17: not for me, did you unpause or do anything else like that?
[21.09] Grabz: hmmmm
[21.10] Grabz: okay i think i got it
[21.10] Grabz: hold on let me reconfirm
[21.10] Grabz: @builder17 it's the guppy
[21.11] Grabz: for some reason it prevents that corner from being built at
[21.11] Grabz: delete it then save/load
[21.12] builder17: yeah, thanks
[21.22] Bilbo: Wasn't there a cw3 and pf bug concerning 0,0?
[close]

Not very dangerous, but maybe useful to know about.

Searching 0,0 in discord seems to find some results about it.

Builder17

Quote from: Builder17 on March 28, 2018, 02:22:26 PM
Discord conversation:

Spoiler
Quote[21.04] builder17: Any idea why very upper left corner of this map is unbuild-able? :/ There is no CRPL.
unknown
save.cw3
2.24 KB
[21.07] Grabz: @builder17 while i dont know what the issue at hand might be, resizing the width to 64 then back to 63 seems to do the trick
[21.08] builder17: not for me, did you unpause or do anything else like that?
[21.09] Grabz: hmmmm
[21.10] Grabz: okay i think i got it
[21.10] Grabz: hold on let me reconfirm
[21.10] Grabz: @builder17 it's the guppy
[21.11] Grabz: for some reason it prevents that corner from being built at
[21.11] Grabz: delete it then save/load
[21.12] builder17: yeah, thanks
[21.22] Bilbo: Wasn't there a cw3 and pf bug concerning 0,0?
[close]

Not very dangerous, but maybe useful to know about.

Searching 0,0 in discord seems to find some results about it.