Mission: Do all members

Started by SmileyCoder, January 11, 2012, 06:35:24 AM

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SmileyCoder

Callean is down. Move the ship down, while building shields accross the gap. Grab white gem, then 2 red gems. When field turns, nullify the first emitter, then move ship left, and release the central creeper so that it will flow to a safe area. Start building in the left area, and from there rest of map is cake.
Best of luck with your game,
TheSmileyCoder

TheSmileyCoders YouTube channel feat. tutorials on using Treeviews in Access
I might have promised fool proof, but I never promised user proof.

Loren Pechtel

Quote from: SmileyCoder on February 28, 2012, 06:41:37 AM
I will look forward to giving Callean a go when I get home :)

And what about Camet?

SmileyCoder

Quote from: Loren Pechtel on February 28, 2012, 11:23:54 PM
Quote from: SmileyCoder on February 28, 2012, 06:41:37 AM
I will look forward to giving Callean a go when I get home :)

And what about Camet?

Ups, didn't spot that one. Will give it a go when I get home.
Best of luck with your game,
TheSmileyCoder

TheSmileyCoders YouTube channel feat. tutorials on using Treeviews in Access
I might have promised fool proof, but I never promised user proof.

Katra

#108
Quote from: Loren Pechtel on February 28, 2012, 11:23:54 PM
And what about Camet?

Liberated.  ;) A fun map. Somewhat tricky start; then a 61m titan in a big chamber at the bottom.
Power. Power! I must have more POWER!

SmileyCoder

Finished Camet as well. Didn't see you taking it on as well. Oh well, it was fun.
Best of luck with your game,
TheSmileyCoder

TheSmileyCoders YouTube channel feat. tutorials on using Treeviews in Access
I might have promised fool proof, but I never promised user proof.

Loren Pechtel

#110
bweenie is easy.

burgurtime is an experimental cakewalk.

buggy is a little too tough for me.  I think it's doable but I keep coming up short.

buddy2forever is down.

Buddersmoke is smoked.

Buck has a titan with a huge load of drones, beaten.

BUBA, seems ordinary, a bunch of small chambers.  One contains an ultratitan.  It took several tries to kill it but I finally got it.

bstaz is annoying.  Limited build space, many chambers with fields, phantoms.  It's just slow, though, not hard.

Brondahl is done.  Slow but easy.

Brog375 is down.  Cramped at first, otherwise routine.

miquelfire


Loren Pechtel

brinebold is down.  Experimentals, a cakewalk except I clicked the wrong square and had to restart.

SmileyCoder

buggy is no longer buggy.

Ill do an update soonish. Nice work Loren!
Best of luck with your game,
TheSmileyCoder

TheSmileyCoders YouTube channel feat. tutorials on using Treeviews in Access
I might have promised fool proof, but I never promised user proof.

Loren Pechtel

brerdawg is no longer in Kansas.  (The ground is almost perfectly flat.)

miquelfire


Loren Pechtel

#116
Brandon_R is finally down.  Experimentals, breakout at 1:42 that you need a dark beam for.  It took several tries before I had one up a couple of seconds before the breakout.  After that it's just tedious.  There's a emitter over 600 million in there.

brainwaves is easy due to upside-down gravity that drains the exposed emitter.

BrainTrusT is down.  Very limited build but otherwise no big deal.

Brad down.  Easy exposed emitter.

SmileyCoder

Best of luck with your game,
TheSmileyCoder

TheSmileyCoders YouTube channel feat. tutorials on using Treeviews in Access
I might have promised fool proof, but I never promised user proof.

Loren Pechtel

Quote from: SmileyCoder on March 14, 2012, 06:13:17 PM
Updated once more. :)

So of course I edited the message above to add Brad.

SmileyCoder

I just now noticed that you said that Cary was giving you trouble. Wow, thats a nasty map!

I will do Brad in the next round of updates :)
Best of luck with your game,
TheSmileyCoder

TheSmileyCoders YouTube channel feat. tutorials on using Treeviews in Access
I might have promised fool proof, but I never promised user proof.