Custom Map #1548: InGame Ship Editor Map 9. By: FOXX

Started by AutoPost, August 03, 2020, 12:05:58 PM

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This topic is for discussion of map #1548: InGame Ship Editor Map 9


Author: FOXX
Size: 310x440

Desc:
9thmap with the InGame Ship Editor system. Attention -> This Map Takes Time. #InGameEditor by GoodMorning & Kajacx #EditStruc #ParticlesOverMiredLand #TiconDefenseRange by Stickman

FOXX

9th map for The Ingame Ship Editor.
With this tool you can create your own ships for the map.
Info under the Editor. Click HullPart or Module to Select.

Some tips:
- Look at the map and think about what ships you would need to start.
- Look in the Editor at your amount of Shipcores, Hull and Modules you have.
- Create your startships, play and pickup more stuff.

You start with 5 ShipCores, 320 HullParts and a Lathe Layout in the Editor.
This map has UnLimited Default ModuleParts (except Lathe) and Custom PartsPickups.

Note -> You can add Hull and Modules to existing ships with the Alt-X option but after editing the ship has to be rebuild.

Ps -> FlipEmitters have Grow Struc on (if you use this)
-> 1 Tank = 500 Energy.

Info about Custom Modules


      CUSTOM MODULES IN THIS MAP

BHole Totem      - This is the Totem you need for the Black Hole Module.
Black Hole      - When charged this module creates a Black Hole wich sucks in red particles and doppels.
Bomber         - Targets Particles, Ships, Doppels and Emergent.
Bombs Module      - Spawns Bombs around the Ship. Defends against Enemy Ships.
Bot Module      - Spawns Moving Bots. Defends against Particles, Doppels and Ships.
Convertor      - Converts Red Particles into Blue.
Decoupler      - Targets Particle Bonds. Also Particle Bonds in Doppels.
HellFire      - Targets ship's hull, Doppels CM, Emergent and Emitters.
Howitzer Weapon      - Targets Particles(Bonds), Ships, Doppels And Emergent.
Laser Weapon      - Targets Particles and Doppels.
NegativeCharge      - Targets Enemy Energy Storages to Extract Energy.
Nuker Weapon      - Targets Energy Mines, Ships, Doppels and Emitters.
OPC Module      - When charged this module creates a platform with 2 Omni's.
OPC Totem      - This is the Totem you need for the OPC Module.
Orbs Module      - Spawns Orbs which Circle Around the Ship for Protection.
OverCharger      - Targets Enemy Stunners and Turns Them Friendly.
P4- Bomb      - Contains Particles. Released when Destroyed.
Particle Maker      - Creates Particles.
Plasma Bolt      - Targets Particles , Ships, Doppels and Emergent.
Plasma Missile      - Targets Particles(Bonds) and Doppels.
Custom Reactor      - Generates 2x Energy of normal Reactor.
Purifier      - When charged this module creates a White Hole wich converts enemy units.
Purifier Totem      - This is the Totem you need for the Purifier Module.
RockBurn      - With this Module you can delete land fast.
Siege Weapon      - Targets Ships, Doppels and Emitters.
Strafer         - Targets Particles, Doppels, Ships and Emergent.
Terp Module      - With this Module you can create land.
Tesla Module      - Targets Particles, Doppels, Ships and Emergent.
[close]


Let's make some ships :)

Greets
FOXX
The FPAF
For My Maps and Ships!
Including  CUSTOM MODULE MAPS & SHIPS

n3s

I always try to build self-sufficient ships using improved reactors but there are never enough. =p

I like this system better than the other build-your-own using the repeated placement of pseudo-ships, but I don't dislike that other system.

Enjoyed this map like all the others, thanks for making them!

FOXX

Quote from: n3s on August 04, 2020, 12:13:54 PM
I always try to build self-sufficient ships using improved reactors but there are never enough. =p

I like this system better than the other build-your-own using the repeated placement of pseudo-ships, but I don't dislike that other system.

Enjoyed this map like all the others, thanks for making them!
You are welcome N3s, enjoy making these maps.
I agree with liking those 2 scripting systems. (great effort from Kajacx and GoodMorning)
For gameplay this system suits better then the other system (From the Ship Alooone series)

I fi remember i put some more custom reactors when i return to this system.

Greets
FOXX
The FPAF
For My Maps and Ships!
Including  CUSTOM MODULE MAPS & SHIPS