This topic is for discussion of map #6841: KAJACX PAC
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=6841)
Author: yum234
Size: 144x144
Desc:
Advanced PAC mode. Two advantages; 1. Player on PZ can build not only Emitters or Spore Towers but also Runner Nest! 2. Through Stragates can pass Creeper and also Digital network and Runners! #BravoKajacx #GoodLuck
In game exists two auto-target Berthas. If you play fast you will not get attack from its. ;)
If somebody want to create map based on Kajacx advanced PAC mode I attach easy to use template file. In editor you should save this file as save.cw3.
Good luck! :)
The digitalis maker doesn't seem to work properly? I had creeper over level 30 on land but could not create any digitalis in a few places :(
Quote from: PaulG on December 08, 2018, 06:55:40 AM
The digitalis maker doesn't seem to work properly? I had creeper over level 30 on land but could not create any digitalis in a few places :(
Perhaps: when you have 30 creeper in one place near gate this creeper divided to 10 gates with the same color and will be output only 3 creepers. And near the other gates also exist many enemy weapons...
It actually looks like some invisible terrain overrides preventing Creeper from occupying the land - odd, really...
The Digi will not show up until the next frame, if that helps.
yum: good map, if a little more of a snowballing power curve than you normally include. Once you have a half-dozen Emitters, it's fairly trivial to push outward, and Abraxis goes into deficit before you even get to destroy any Reactors.
There's impenetrable level 10 terrain, and at least two different levels of penetrable space terrain (the stuff up top is easy to overflow onto, lower down not-so-much)
That was a blast! Even if I had trouble keeping track of all the stargates as usual :P
Quote from: GoodMorning on December 08, 2018, 08:05:15 AM
It actually looks like some invisible terrain overrides preventing Creeper from occupying the land - odd, really...
The Digi will not show up until the next frame, if that helps.
yum: good map, if a little more of a snowballing power curve than you normally include. Once you have a half-dozen Emitters, it's fairly trivial to push outward, and Abraxis goes into deficit before you even get to destroy any Reactors.
I have 9 emitters and I can't make any progress at all :(
Can You show screenshot, please?
I ended up getting through it by completely cheating and sending all the emitters to support one of the disconnected starter emitters, overflowing its island and then growing digitalis across the space around it.
That's not cheating, that's lateral thinking.
Fresh video from DarkRubberNeck: :D
https://www.youtube.com/watch?v=zrNB1Cmt0QY
Fresh video from PRG:
https://www.youtube.com/watch?v=eJopnq1gY4E
The same video but with 2X speed:
https://www.youtube.com/watch?v=4QSNCjUVzqc