Custom Map #1386: InGame Ship Editor Map 6. By: FOXX

Started by AutoPost, May 05, 2019, 02:07:07 PM

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AutoPost

This topic is for discussion of map #1386: InGame Ship Editor Map 6


Author: FOXX
Size: 268x342

Desc:
IInGame Ship Editor Map 6. Attention -> This Map Takes Time. #TiconDefenseRange by Stickman #EditStruc #EmergentUp #OmniSpawner by Sorrontis

FOXX

Enemy Custom Modules Used

Bomber
The Bomber Weapon launches a Bomber wich attacks Particles, Ships, Doppels and Emergent. The Bomber drops Bombs Loaded with 10 Particles each.
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Howitzer
The Howitzer Weapon is a Multi Tool.It Targets Particles, Ships, Doppels And Emergent. Whatever is Closest. Can seek out Dense areas of Particles - also Destroys Particle Bonds.
Deals Area Damage and a nice knockback.
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Laser
The Laser Module shoots at Particles and Doppels.
With 68 Range, 20 BuildCost and 1 Energy Use this is a Cheap and Low Energy Cost Module to Build and Use.
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Nuker
The Nuker Module Fires a Powerful Missile at: Energy Mines, Ships, Doppels and Emitters. Emitters can't be destroyed by this weapon but it helps with clearing out particles. It also leaves an exhaust trail of short-lived particles that distract enemy weapons.
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OverCharger
The OverCharger is the updated Discharger.
This Module is Stunners Only. It Fires at Stunners and Changes the Energy state of Red Stunners into Blue and sends the Blue Stunners back to the Enemy.
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P4 Particle Bomb
Contains Particles - released when damaged.
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Tesla
The Tesla Weapon is another Multi Weapon. It Fires Tesla Beams at Particles, Doppels, Ships and Emergent.
Very Effective against Doppels.
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Greets FOXX
The FPAF
For My Maps and Ships!
Including  CUSTOM MODULE MAPS & SHIPS

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