Custom Map #5175: Gift. By: Pusillanimous

Started by AutoPost, December 24, 2017, 05:09:11 AM

Previous topic - Next topic

AutoPost

This topic is for discussion of map #5175: Gift


Author: Pusillanimous
Size: 75x75

Desc:
'tis the season. As of ... five minutes ago, or so. The Imperator has a present for you. The Loki do too, but you'll like theirs more. If you last that long. Some will say "Bah. Humbug!". I hope you enjoy it.

cornucanis

Man, still no scores posted yet eh? This map is rough. I can destroy the first emitter and get some blasters + a sprayer up before the creeper arrives, but man those drones are rough. I haven't even made it long enough for the spores to arrive yet. Still giving it a few tries per night though.

GoodMorning

Yes... It's at about the limit of my ability, and I made it.

If you wish, you can read the following hint:
Spoiler

There is enough time at the beginning to destroy two Emitters.
[close]
A narrative is a lightly-marked path to another reality.

D0m0nik

Spoiler
There is time to destroy three emitters!
[close]

Spoiler
Forgebuilding cost = 0 which helps
[close]

Still one hell of a challenge. I can get a basic base up in the centre but soon overrun. I surrender for the moment but will return!

GoodMorning

Well, D0m0nik...
Spoiler

I found that if I did all three, I was shooting myself in the foot. I had to leave the third one alone for a but longer, and funnel the energy into power.
[close]
A narrative is a lightly-marked path to another reality.

GoodMorning

D0m0nik ... did you ever return to claim victory on this one?
A narrative is a lightly-marked path to another reality.

D0m0nik

Hi

No I never did get round to it, I was beaten!

GoodMorning

I should probably drop a rough walkthrough here, shouldn't I...

Spoiler
Spoiler
Oh, look, free PZs!
[close]
Spoiler
Hmm, not sure I can hold that left-hand one.
[close]
Spoiler
Pity Reactors take so long to repay their cost in this critical early-game ...
[close]
Spoiler
... if only there were a cheaper source of power that would benefit.
[close]
Spoiler
I'll need all the energy I can contrive, ASAP.
[close]
Spoiler
Nullifiers aren't cheap.
[close]
Spoiler
That lower Emitter has a wall under it? Pity it'll need Creeper there to remove the wall.
[close]
Spoiler
If only there was something that could bring in Creeper faster.
[close]
Spoiler
The one above the upper wall is going to be a problem. Let's remove it.
[close]
Spoiler
Oh, look! The Forge builds for free!
[close]
Spoiler
An energy upgrade would be nice, but that Aether pack is hard to get to ...
[close]
Spoiler
... Wait, the Totem gives how much?
[close]
Spoiler
Now I have some power, I'd better get a Reactor. Some Ore would also help, and it doesn't take energy to extract.
[close]
Spoiler
Here comes the flood, but a little AC and I'll only need a few cannons.
[close]
Spoiler
Protect the Forge.
[close]
Spoiler
OK, that wall on the PZ is down, but there are Runners.
[close]
Spoiler
What if I target the Digi, then lift off for long enough that they leave, and zap it again for good?
[close]
Spoiler
I'll need to connect that cannon.
[close]
Spoiler
Oh $#!^, Spores are coming.
[close]
Spoiler
More power.
[close]
Spoiler
Good thing Beams are cheap. Really cheap, almost free.
[close]
Spoiler
Not to operate, though.
[close]
Spoiler
Better protect the right-hand side, with that Digi strand headed for my Reactor.
[close]
Spoiler
Mortars? Maybe a good idea.
[close]
Spoiler
More power, more guns.
[close]
Spoiler
OK, got the Totem again and the Aether pack, now I'm stable.
[close]
Spoiler
Advance!
[close]
[close]

Yes, I'm nesting spoilers - to avoid overdoing the page.

I wrote this now, when I came back and took multiple attempts to beat it again, and this worked.
A narrative is a lightly-marked path to another reality.