Custom Map #1265: Long Day

Started by AutoPost, July 09, 2012, 12:01:04 AM

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AutoPost

This topic is for discussion of map #1265: Long Day


Author: TheStretch

Desc:
1 Dark Beam Long Way Off

Khotekki

I know the name implies that this will be a long map, but I played this one in the background.  I liked the layout of the map, but the length of time it takes is because of arbitrary difficulties.  I spent most of my time waiting for the packets to arrive, coupled with high health emitters.   I don't mind an active map that takes awhile, but this map was pretty passive in it's play style. Even just allowing two warps would have made this map fun, without speeding it up too much.

JmfR

waiting doesnt make a map challenging

MisterX

Liked the single dark beam and having to figure out the best path for it, but 20 health emitters are just a chore