This is my TODO list. Bugs, features, etc. that are not necessarily thing I will do in the coming few days, but still need to be done in the coming few weeks.
- Items on this topic: http://knucklecracker.com/forums/index.php?topic=22421.msg152889#msg152889
- DONE: Added an energy consumption display bar above the energy rate.
- http://knucklecracker.com/forums/index.php?topic=21835.0
As you can see in this thrown-together map, I've made a script that lets you build infinite amounts of ships. The main application I foresee would not be infinite ships, but say a blueprint that lets you build 5 weak fighters but only takes up one slot. However, if you build any ship but the last one in the inventory, the buttons get shifted around. A PRPL command to AddStockShipToSlot(name slot) and AddCustomShipToSlot(blueprint slot) would remedy this.
- Allow terrain and character textures (and names) to be customized.
- Display and dismiss the tech screen with a key (CW3 used 'f')
- Have a keyboard shortcut for mounting or dismounting an amp gem while a ship is selected
- Allow map rating at the end of a mission.
- Make the map restart restart the mission from the beginning when possible (based on mission type).
- Some achievements have borders or white corners. Probably on steam and probably because of transparent pngs.
- Add option to autosave on mission exit