This topic is for discussion of map #1453: Particle Tetris
(http://knucklecracker.com/particlefleet/queryMaps.php?query=thumbnailid&id=1453)
Author: Bluebolt
Size: 32x32
Desc:
Tetris in Particle Fleet! Time is artificially set so that those with a higher score appear at the top of the leaderboard. HIGHLY RECOMEND USING DISCRETE PARTICLE RENDERING RATHER THAN CREEPIFY
I applaud the idea and the effort of rendering Tetris in this format. Inspired and slightly odd :)
It reminds me of several things about the original game: how much I relied on the colour of the blocks, knowing which block was coming next, not having the blocks wiggle about on the screen (I know you probably couldn't help that given the PF display engine and, perhaps most of all, how bl**dy infuriating Tetris was! ;D
Good effort and an interesting change from the other styles of custom level. I'll play it again here.
Outstanding scripting adventure and very cool "yet another surprising thing done' but the controls aren't very responsive, which makes actually playing it... not very good.
A+ for effort and concept.
Big thanks for creativity! :)