Knuckle Cracker

Creeper World 2 => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on August 28, 2011, 10:01:02 AM

Title: Custom Map #104: The Abyss
Post by: AutoPost on August 28, 2011, 10:01:02 AM
This topic is for discussion of map #104: The Abyss (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=104)
(http://knucklecracker.com/creeperworld2/thumb.php?id=104) (http://knucklecracker.com/creeperworld2/viewmaps.php?mapid=104)

Author: MadMag (http://knucklecracker.com/creeperworld2/viewmaps.php?author=MadMag)

Desc:
A mission deep down in the Abyss. Good Luck :)
Title: Re: Custom Map #104: The Abyss
Post by: MadMag on August 28, 2011, 10:44:42 AM
(http://i.imgur.com/BOoDN.jpg)
Title: Re: Custom Map #104: The Abyss
Post by: Sqaz on August 28, 2011, 12:40:37 PM
Loved this map, beautiful custom graphics (as expected from you ;D).
Nice gameplay, hard start with the Creeper from the left and the 12-health drones.

Also neat idea to make different graphics for each custom character.
Title: Re: Custom Map #104: The Abyss
Post by: DethbyIT on August 28, 2011, 02:24:16 PM
Some more of that MadDog Magic working here.
Great looking game, but just a little too difficult for me to figure out (yet).
I'll keep working it as time permits.

Thanks for another great one!
dbit
Title: Re: Custom Map #104: The Abyss
Post by: MadMag on August 31, 2011, 02:52:22 AM
Glad you guys like it.

Hint:

Spoiler
while building reactors at the bottom, rush for the white diamond. After you got the diamond you can destroy the bottom gateway with 2 nullifiers just before the drones spill out.
[close]
Title: Re: Custom Map #104: The Abyss
Post by: DethbyIT on August 31, 2011, 08:43:05 AM
MM - good hint.
I was able to figure that one out - after several starts ended at 1:21!
LOL!
Right now, I'm trying to figure out how to protect past those "12" strength Drones.
Backing the LS under the overhang and building a couple of Blasters doesn't seem to be the right approach.
dbit
Title: Re: Custom Map #104: The Abyss
Post by: MadMag on August 31, 2011, 09:51:25 AM
By 1:30 you should have enough energy to build a pretty good defense.. (pic.1)

When the drones charge you, you will have no problem.. (pic.2)
Title: Re: Custom Map #104: The Abyss
Post by: Sqaz on August 31, 2011, 09:56:27 AM
Quote from: DethbyIT on August 31, 2011, 08:43:05 AM
Right now, I'm trying to figure out how to protect past those "12" strength Drones.
Backing the LS under the overhang and building a couple of Blasters doesn't seem to be the right approach.
dbit

When I did it I nullified the gateway to the left and grabbed that crystal there before 2:30 which gave me enough energy to keep of those drones (with two rows of shields of course).
Title: Re: Custom Map #104: The Abyss
Post by: DethbyIT on September 01, 2011, 06:33:40 AM
Survived!
Thank you for the help.
Now I need to go back in there and give it another go.
Fun stuff.
Thanks MM - great map.
dbit
Title: Re: Custom Map #104: The Abyss
Post by: mopa42 on October 30, 2011, 07:35:51 PM
Nice map!
That was a fun puzzle to figure out, getting the start done perfectly. I was able to grab the second white crystal before the drones arrived.
It is sort of hard to tell normal ground from 10-ground, especially when they are outside of your beacon area. But I guess that's the point: the ground would be hard to read.
I was too aggressive at the end and a repulsor pushed creeper up onto the capsule. Fortunately I had just saved.