Knuckle Cracker

Misc. => Builder's Corner => Topic started by: knucracker on February 24, 2016, 03:11:17 PM

Title: SteamVR Performance Test
Post by: knucracker on February 24, 2016, 03:11:17 PM
https://steamcommunity.com/steamvr

Nice.  At last something to make us all feel bad about our machines again.  Should do wonders for hardware sales, even though 99% of people won't be dropping those high early adopter prices on the first gen VR neck breakers headsets.

Anyway, attached are my results.  What are yours?
Title: Re: SteamVR Performance Test
Post by: Karsten75 on February 24, 2016, 06:18:46 PM
Mine are even more sad than yours.
Title: Re: SteamVR Performance Test
Post by: Ovalcircle on February 24, 2016, 06:54:32 PM
garbage

Title: Re: SteamVR Performance Test
Post by: Michionlion on February 24, 2016, 07:06:50 PM
Well, I'm happy with mine... the Vive doesn't look half bad right about now :P

I have an OC on the 4770, up to 4.2 Ghz. I can go higher, but like to keep it quiet.

(http://knucklecracker.com/forums/index.php?action=dlattach;topic=20211.0;attach=21570;image)
Title: Re: SteamVR Performance Test
Post by: Karsten75 on February 24, 2016, 07:21:27 PM
Quote from: Michionlion on February 24, 2016, 07:06:50 PM
Well, I'm happy with mine...

That was a nice data point to look up the relative capabilities of a card in each of the 3 zones.

Here are benchmark data for those cards (your's, Virgil's and mine) . Cut and paste the URL, don't click, since the forum can't handle all the square brackets. 

http://www.videocardbenchmark.net/compare.php?cmp[]=325&cmp[]=2531&cmp[]=3218
Title: Re: SteamVR Performance Test
Post by: J on February 25, 2016, 05:43:41 AM
I can't get it to run on the correct graphics card. OS and CPU are green, but my weak integrated graphics card is still red, resulting in a flat blue line at 0. Edit: it may have run on the correct card, only showing the wrong one. I'm not ready for VR with this thing.

(sorry for not posting a screenshot, tool already removed)
I got 7117 frames, of which 7% above 90fps, avg. fidelity 0, not ready for VR.
Title: Re: SteamVR Performance Test
Post by: mzimmer74 on February 25, 2016, 09:27:57 AM
I'm VR Capable (barely) with an AMD Radeon R9 200 Series graphics card.  Unlikely to upgrade any time soon and definitely unlikely to get first gen VR.
Title: Re: SteamVR Performance Test
Post by: Grayzzur on February 25, 2016, 01:13:30 PM
I get the same results as Karsten. Same OS, same CPU, slightly older AMD 6900 video card.

It plays everything out there just fine. I'm not ready for a $400 video card to be able to use a $900 piece of what is basically novelty gear at this point.

When the required video cards drop under $200 and the VR gear drops to about $200, I think we'll see a larger user base. Until then, I hope VR doesn't die because developers don't want to blow money making games that not enough people have the gear to play.
Title: Re: SteamVR Performance Test
Post by: miquelfire on February 25, 2016, 08:47:47 PM
I'm surprised my CPU did cause any issues with this test. I know that GeForce Experience tells me I need a newer CPU.
Title: Re: SteamVR Performance Test
Post by: Karsten75 on March 11, 2016, 01:38:38 AM
Tom's Hardware tested 16 GPUs with the SteamVR benchmark:
http://www.tomshardware.com/reviews/steamvr-performance-test-gpu-comparison,4489.html