Recent Posts

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Bruh you did it multiple times
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!Report "No gameplay"
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another great one!
Thx Martin

This new aesthetic angle is pretty dam cool.

& thx D0m0nik
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Farsite Colonies / Custom Map #3442: Waves and walls. By: Tero
« Last post by AutoPost on Today at 01:10:10 am »
This topic is for discussion of map #3442: Waves and walls


Author: Tero
Size: 360x180
DISCUSS ON DISCORD
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Colonial Space Map Discussion / Re: Custom Map #10178: franz. By: ia
« Last post by Martin Gronsdal on August 15, 2022, 05:14:26 pm »
I agree to everything in your statement, Teknotiss
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Colonial Space Map Discussion / Re: Custom Map #10204: AUTOWIN. By: TiSeB
« Last post by teknotiss on August 15, 2022, 05:06:55 pm »
TiSeB please do not post instant/auto win maps, or achievement maps to Colonial Space.

thanks.
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Colonial Space Map Discussion / Re: Custom Map #10178: franz. By: ia
« Last post by teknotiss on August 15, 2022, 05:06:08 pm »
it's probably a bit of a bother to edit some code lower the auto filters reporting number cutoff... but K could assume any one of us knows what we are talking about and simply delete a map on one or two of our reports.

it is highly unlikely any of us would risk an account ban by false reporting, so this would be a simple solution.

but i doubt anything will be done about this issue.
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I'm not really sure if I should take the risk...it's so hard to leave an unsolved puzzle
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This topic is for discussion of map #10206: One last one - peace and love!


Author: Martin Gronsdal
Size: 40x40

Desc:
keep this game up, friends! don't delete wrong things, delete right things. Use terps wisely. Don't focus so much on the 10 height terrain south and east. Use your red friend when needed.