Custom Map #1223: Manifest Destiny 9: Rescue

Started by AutoPost, June 22, 2012, 11:01:04 AM

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AutoPost

This topic is for discussion of map #1223: Manifest Destiny 9: Rescue


Author: Fisherck

Desc:
You rift to the massive Styglek ship and find the other prisoners on it. The only way to reach them is to make it through all the numerous Styglek defenses.

Fisherck

#1
I finally have time to start up map making again now that summer has started! I will work hard to keep a balance of fun yet difficult maps; I know that some of the maps in this series were too easy while others too hard.  :)

If you want to reread the storyline but not replay the maps, I put all the dialogue in This Topic.

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Quote from: Sqaz on August 28, 2011, 02:49:35 PM
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teknotiss

loved this one dude! but i reckon i could have taken the whole ship!  ;)
only took 51 mins or so to kill all creeper and emitters, great fun  ;D
"Is God willing to prevent evil, but not able? Then he is not omnipotent.... Is he able, but not willing? Then he is malevolent.... Is he both able and willing? Then whence cometh evil?.... Is he neither able nor willing? Then why call him God?" --- Epicurus

Helper

That was a great map!
The only problem was that I forgot the actual mission...might have to go back in there one more time.

joshuad156

Great map.  Simply could not resist the urge to kill all the creeper and emitters.  Was fairly challenging.  So happy you're making more maps again!

timophy

Very good map. Took me a few attempts to set up a stable base.

Fisherck

Glad you all liked it! It's nice to know I'm missed ;)
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Quote from: Sqaz on August 28, 2011, 02:49:35 PM
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JmfR


Meander

(after 30 tries):
Could someone please help to beat this map?
How do you folks start this one?

Thanks :)

fitz

It's a hard start. The way I did it was to move the LS to the top right then dig down.

Moving the LS to the top right is not easy. You need to do it a step at a time with a few blasters to fend of the drones. Set the blasters to 'fire at drones only' to avoid wasting energy.

You really need to get there before the phantoms start otherwise it is harder.

There may of course be a better way.

Save often and reload when it all goes wrong  ;D

Fisherck

Quote from: Meander on June 26, 2012, 07:22:27 AM
(after 30 tries):
Could someone please help to beat this map?
How do you folks start this one?

Thanks :)

This is how I did the start:

Using the 100 crystal energy that you start out with, I built three blasters.
Then I started working my way up, playing leap frog with my blasters (it may be beneficial to set your blasters so they only attack drones).
Then I had the ship wait until the blasters cleared enough room up top for the ship to fit.
And after that I went straight for the first gateway with the nullifier. The only speedbump you need to worry about is the single phantom.
Good luck; hope you can beat it! :)
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Quote from: Sqaz on August 28, 2011, 02:49:35 PM
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Meander


Meander

Quote from: Fisherck on June 26, 2012, 10:27:29 AM
Quote from: Meander on June 26, 2012, 07:22:27 AM
(after 30 tries):
Could someone please help to beat this map?
How do you folks start this one?

Thanks :)

This is how I did the start:

Using the 100 crystal energy that you start out with, I built three blasters.
Then I started working my way up, playing leap frog with my blasters (it may be beneficial to set your blasters so they only attack drones).
Then I had the ship wait until the blasters cleared enough room up top for the ship to fit.
And after that I went straight for the first gateway with the nullifier. The only speedbump you need to worry about is the single phantom.
Good luck; hope you can beat it! :)
DONE!!!!
Thanks a lot for the help, really fun map!

Fisherck

Quote from: Meander on June 26, 2012, 12:29:08 PM
DONE!!!!
Thanks a lot for the help, really fun map!

Great job! Glad I could help.
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Quote from: Sqaz on August 28, 2011, 02:49:35 PM
The comments are here to comment, dare to use them.

SmileyCoder

Very nice map. I really enjoyed playing it, and I liked the fact that you had to keep focus on multiple areas at once, and the build space was well balanced with the difficulty of the map.
Best of luck with your game,
TheSmileyCoder

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