Creeper World 4 development short (as in a short video, not a mission play). This time I’m talking about decayable terrain. Discord discussion: https://discord.gg/knucklecracker. https://www.youtube.com/watch?v=HJKk4RBqdwQ
The development journey continues. Discord discussion: https://discord.gg/knucklecracker.
More stuff, more changes. Discord discussion: https://discord.gg/knucklecracker.
More stuff demoed, more stuff blown up…
I guess one positive aspect of not paying attention is that it makes for a more entertaining video (if you like watching me slowly lose to my own creatures). In any case, watch below for some new creatures and new weapons!
Many machines, new machines…
Remember the ‘Stone Soup’ fable? This is sort of like that. Everyone contribute something to make a nice weapon, er… soup.
Terrain; where it is and what it looks like. Sounds simple enough, but of course many things are more difficult than they sound. So I’ve spent a couple weeks working on editing tools for laying down terrain and painting it with textures. It all has to work within the confines of the game naturally, but […]
Aside from the double top secret things I researched this last week, I enhanced the terrain editor so I would have finer control. This in turn led to hours sitting around making shapes and structure on the terrain. And that in turn led me to refactor the way line-of-sight is calculated. And that eventually landed […]