Knuckle Cracker is pleased to announce our next title is well underway! And, I’ve got a teaser video of some alpha game play.
Many have asked what I’d do next… more Creeper World, the followup to Chopraider (seriously, I get asked that from time to time), or something new? The video can probably best speak for itself, but it’s strategy, it’s heavily simulation driven, and it’s a way to make hours turn into minutes. So if any of those things strike fear or joy in your heart, watch on.
P.S. The game is very much at an alpha or even pre-alpha stage, so things will move in a fast and furious way over the coming weeks. Stay tuned and I’ll try to do updates along the way. Future updates will show more ships, more enemies, and more goodness/badness.
So excited, looking great!
Looks fascinating, I’m fine with you moving on from Creeper World. Looking forward to this.
Looks like a nice blend between CW2 and CW3.
I like the little modules. Did you need to make engine changes to compensate for all the little particle tracking?
This game is a whole new engine, with a new custom physics sim and the works.
I love it! Can’t wait to see more!
My curiosity has been piqued.
I’m look forward to more news in the coming weeks!
The only thing you’ve done that I wasn’t a major fan of was Creeper World 2, and my complaints on that were minor so I’m definitely looking forward to this!
This is looking quite awesome, I especially like how it seems that the enemy has a bit of order to it, and is not simply following the laws of physics, but binding together in interesting ways. I can’t wait to play this!
My lord, it looks great! if we get to design our own ships, this will likely be the space ship game of my dreams. thank you!
p.s. can we earn or buy early access? I’d love to help out!
I honestly don’t know what the roll out plan is yet. There will be a release what happens and when it happens prior to that I’ve not decided.
Perhaps, Virgil, you could release early access at approximately 2x the price to the people that either want to play it early really badly, want to support you, want to beta test it, or all/a mixture of the above.
Of course, all of this is your decision and yours alone, and whatever decision you make I will respect it, or do my best to. 🙂
Early access in some form would be great, and double price is still cheap for any game in the series so far 🙂 It would be like prison architect and Factorio where i have the feeling i get a new game every month 🙂 while they slug a way to release and the game evolves.
Yep, this looks like it will be a definite purchase for me. If there is any way to get in on early access and help test/develop the game let me know!
Great work.
I am definately looking forward to this game. Virgil never disappoints and he is very good at being his own one man army. If you need alpha/beta testers let me know!
Oh hey! A new Knuckle Cracker game! Best piece of news all day. 🙂
I’m looking forward to seeing how this develops, and for the moment I’m mostly going to wait to see how things go. But the way you can upgrade and develop your bases makes me wonder if the enemy can grow and develop over the course of a mission as well…
Wow! That looks amazing. I especially like the modular ships, and particles is a nice change from the creeper.
Wow, looks great, and i feel it has something very addicting like cw had – can just sit and watch for minutes doing nothing while they shoot
Yep, that….
Finally^^ Looks great!
This is great news, I continue to play CW 1,2&3 daily and was recently pondering what would be next from Virgil and Knucklecracker.
Very impressed with what has been shown so far, Excited to see how this progresses. but not looking forward to the long agonizing wait till we can play it 🙂
You have my interest! Loved the Creeper world games and the look and direction of where this is going is right down my alley!
Looking very much forward to seeing more from you. Keep up the amazing work!
Best Regards
Jonas
Hmm, this can maybe end up better than Creeper World 3. But the particles, can they line up and transform into for example those worms we saw, or does the worms spawn as they are?
In the video they emerge formed that way. But, what you are talking about is an active area of work…
I am liking the look of this a lot. Lets see where it goes!
sweet, I was just getting bored when I found this!
im wondering how that plasma stuff works, does it block the particles but they can slowly push through it?
I also want to know what the story here is going to be, will it be a normal sized story like the CW series, or a small one because its based more on game play then anything else
Cool!
It’s just mean to start building the C Class and stop the video! 🙂
If you need some alpha testers, please please please, tell us how we can take part. I would love to become a tester for you.
Nice!
Glad I got bored and started looking around the site.
Looking forward to seeing more on this.
H
Could I apply to be a beta/alpha tester? I’m quite experienced with computers and have time to play and report bugs.
Oh also please email me at [REDACTED] at gmail.com if you would like to consider me.
One word: Sweet!
I wonder what the colored plasma has to do with the game. It doesn’t seem to occupy a large quarter of the map, and it doesn’t seem to harm you while simultaneously moving forward. Interesting.
Also, I can’t wait for the those little Byts to be more intelligent, hopefully able to join together of their own volition, while maybe conducting more intelligent attacks. I love Creeper World for it’s mindless, fun, overwhelming enemy, but it was never very intelligent.
I know that it’s smart for you to record after the videos so that way you can actually say the information that you want to, but it seems less natural, like you’re reading a script. I know that’s probably rude to suggest something you may have thought of or tried before. But have you tried writing the information down and then saying it, or describe things like you have down now but in the game? I know it’s hard, I’ve tried to do it, but they’ve sorta kinda worked for me.
Good Luck, Have Fun. Don’t let your little Byts get the best of you!
It looks like the blue plasma slows down the particles but they can slowly corrupt it into red plasma that they can travel through freely.
Sweeeeeet. Another game in the Creeper World saga, and it’s going in a completely new direction. this looks amazing, and i cannot wait to see more of the development process.
Actually I don’t think this one is part of the CW universe.
I would love to beta test this game, if you’re looking for beta testers.
V, may I ask what programming/coding language you are using for this?
C# in the Unity engine.
http://i.imgur.com/xSvmiVv.jpg
This looks SO GOOD. I am so happy I randomly thought “I haven’t checked Knuckle Cracker” in a while just a bit after you’ve shown this. All of the new mechanics look like they’ll be awesome. Can’t wait to hear more!
Sweet! This looks great! I know it is alpha, but I hope you add some damage modelling on the ships so you can tell your ships are close to death. While watching the video, their destruction was normally surprising.
Ok, nevermind, I think I understand now, the actual parts of the ship slowly get destroyed until the center “core” is hit.
Looking forward to this! I love the emergent complexity in the gameplay.
Honestly Virgil, though the news that you aren’t developing Creeper World is disappointing, I love the new game play so far and can’t wait for it to come out! Until then keep up the good work!
About the ChopRaider thing, what a coincidence. I was just at whiteboardwar.com, to see if by any means a new game was released(hopes never die), and then i thought i’d look at the blog, and you said that xD. By the way, is there any way a sequel or something like that game comes out, i love it, it’s so simple yet so addicting.
You know, I’d actually like to do a proper ChopRaider sequel one day. Larger scale, more cool things, desktop/console game, map editor… Yeah, it would be fun to do and to play. Plus I like the ridiculous yet self-serious story. Maybe one day when one of my games hits it mega big and catches a viral tsunami I’ll have some luxury time to devote to it.
Looks simply amazing. Can’t wait to see its development. Right now it reminds me of the CW saga. I am curious though, how innovative will this game turn out to be..? Hmmmmm…..
Can’t wait to buy this game :).
most games that come from you are very different from most other games i can find, and i am definitely looking forward to playing this! 😀
Always the innovator, aren’t you, Virgil?
As if it wasn’t enough that the enemy had to flow across the whole terrain like a liquid flood, now the “swarm” ideaology has skyrocketed. I have seen and played many games with swarms, but I have never seen a swarm move so meticulously for so long and so efficiently through a discriminatory space cloud.
I definitely praise the idea and the way players are in control of the game. I suddenly miss the CW2 “Phantom Energy Fields” emitted by either beacons or the ambience because of this clip.
I only think that, unless one of your current units does so already, there should be something to tank those enemy missiles from the stations.
omg game 4 i’m going to love thish 😀
Can’t wait! I’ve loved the CW series since the first one, and based on the gameplay video, I’m going to love this one too!
Very interesting,
it looks like mix of infested planets, battleship mode to W3/SC2 and CW core… I am really currious on final game, but it will be long waiting :/.
Where is the Pre-purchase button??? 😀
It looks somewhat like CW so I guess I’ll buy it without second thoughts.
After all, Virgil never failed to deliver a good game 😉
This does look extremely like CW, so I’m definitely getting it! Just an interesting idea while it is in alpha: have you thought of a long, armored ship with little/no firepower to protect other ships at close range?
So is this a sequel to CW3? Can you explain me the core game, because so far it looks like a bunch of dots forming worms and stuff.
Check out the “Black Holes” video, I felt it explains the game better.
When game 4 will appear ?
I can’t wate!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Or spell, either.
Considering the past performance of Mr. Wall, I can safely predict that this new game will be friggin’ awesome. I check back every day to see if there’s an update 🙂
do you have a name?
Oh, yes!
Virgil, you have an option here. Continue the Creeper World line, or start with something completely new.
And a suggestion: You need more dangerous things. Mines, asteroid fields, etc, that give buffs or debuffs to ships and particles. And shield ships, and (Goes on rant describing in detail all of the possible ways this game could become awesome).
You may as well take my money now. I will be getting this game.
That looks awesome.