One of the most popular aspects of CW2 was the AntiCreeper. So it naturally makes a strong return in Game 3. But, there needs to be some interesting way to make it… hence what I call the ‘AC Economy’. In Game 3 you need to build Ore Mines on Ore Deposits. Similar to CW2…. but, you also need to build a processing facility. This AC Refinery will receive Ore Packets from each Ore Mine and happily convert the Ore into AntiCreeper. When needed by units, the refinery will dispatch AC Packets to their destinations. Simply, effective, and much more ‘physical’ than an abstract off screen stash. All of this is in keeping with a main theme of Game 3; ”Keep it on the map“. Check out this week’s screen shot carefully. You can pick out the Ore Mines, Ore packets, and an AC Refinery.