This week’s (OK, I’m a day late… I’ve been working hard…) screen shot comes in the early stages of fight. I’m zoomed in and playing at 1080 vertical resolution. While this particular mission (thanks MadMag!) is very fun, the most interesting addition this week is something you can’t see… it’s what happened before I took this screen shot. Specifically, I started this mission yesterday, got up this morning, then Loaded the Save Game. So all of the wonderful little blinking, spinning, and exploding things were persisted to a save game file, then loaded today.
Now, save games were of course something Game 3 was always planned to support, but I thought it might be entertaining for the technical minded folks in the crowd (I.E. everyone) to share a few details.