56 Responses

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  1. Twi
    Twi August 4, 2010 at 6:21 pm |

    Yay! Friendly Creeper!

    Also, I see tons of things I’m curious about.
    I assume the unfamiliar units in the friendly Creeper are generators thereof, but what’s that unit I see on the very top and to the left of the pic?

    And I also see two unfamiiar terrain types.

  2. Fisherck
    Fisherck August 4, 2010 at 9:12 pm |

    Ooh, that is a reflex I am going to have to fix. Not only having Creeper next to you, but on you, and you do not want to attack it. I will have to work on that. ; )

    As for the shields, they have health bars. How long can they resist bad Creeper, and do they get damaged by good Creeper?

    I see collectors have been rounded a bit more than from last picture. Do reactors give about the same amount of energy as in CW1?

    And do good and bad Creeper act like fire and water? As in will they snuff each other out when they make contact?

  3. Blaze
    Blaze August 4, 2010 at 10:51 pm |

    AWESOME!!!!

    I will make a level giving you access to tons of ore with only friendly creeper sites! REDEMPTION!

    Also, can you try and get drones back in game 2?
    I loved the little guys and I can’t get enough of them.
    Maybe Kamikaze drones? 😀

  4. ontheworld
    ontheworld August 5, 2010 at 3:44 am |

    i’m not sure how many ore we will have in a level, but i already know i am gonna have fun with this

  5. Mare
    Mare August 5, 2010 at 3:59 am |

    …THIS IS AWESOME!!!

    By the Way, I have been wondering about this a long time, why do the emitter have a health bar? Does that mean they can be killed?

    1. ontheworld
      ontheworld August 5, 2010 at 7:27 am |

      yup, it was in one of the first blogs: humanity is now fighting to get the creeper of their planets

  6. shroomdog27
    shroomdog27 August 5, 2010 at 2:45 pm |

    So considering if there is gravity and it’s underground, does that mean all creeper generally flows down? or does the creeper stick to the wall? And does the creeper change color on each planet?

  7. Twi
    Twi August 5, 2010 at 5:46 pm |

    Question: What are the packets? Red seems to be ammo, but what are the white packets? It’d make sense for them to be ore, but then why are some of them coming from the surface? So many questions!

  8. ssddgghh
    ssddgghh August 6, 2010 at 9:16 am |

    From one of your previous comments here, I take it that ore is only available in fixed amounts. This seems rather over-restrictive to me, making me feel that I would never, ever use friendly creeper unless there is absolutely no other choice.
    Perhaps you could have a unit that uses large amounts of energy and creates ore?

  9. shroomdog27
    shroomdog27 August 6, 2010 at 2:32 pm |

    Is there any other new units (other than modified ones i.e. Blaster, Collector, Mortar [Launcher], Reactor,etc.)?

  10. ontheworld
    ontheworld August 6, 2010 at 4:10 pm |

    maybe you should make it so that you can only build those friendly emiters on the craters of destroyed evil emmiters?

    1. ontheworld
      ontheworld August 7, 2010 at 4:14 am |

      or have some sort of way that you can salvage emmiter ruins to make the friendly emmiters more efficient…

  11. Gman
    Gman August 6, 2010 at 6:11 pm |

    Is it all that possible to lose now? To me, it just seems like you are hunting down the Creeper. In game 1, the creeper was hunting you. There was always the danger of slipping up and then having it flood half your buildings.

    How easy is it to lose now?

  12. Yelik
    Yelik August 6, 2010 at 6:14 pm |

    What’s the research thing? Is there a second menu on the bottom for building?

  13. THEPENGUIN
    THEPENGUIN August 7, 2010 at 4:16 pm |

    what about collection\depletion\deficit bars?

  14. danable24
    danable24 August 7, 2010 at 11:57 pm |

    will u ever give a bigger hint on the “new enemy” uve been hinting about the past few months

  15. Blaze
    Blaze August 8, 2010 at 12:08 am |

    Whens your next post gonna be?
    I need to know more!
    I just can’t wait! I’ve posted two maps over two days!
    I’ve never done that before!

  16. THEPENGUIN
    THEPENGUIN August 8, 2010 at 10:34 am |

    I remember something a few posts back about something called an “etherial”
    and how it could travel through solid ground
    could these damage the assault ship?

  17. THEPENGUIN
    THEPENGUIN August 8, 2010 at 10:37 am |

    and what about the “micro-rifts”

  18. shroomdog27
    shroomdog27 August 8, 2010 at 12:05 pm |

    I know you are probably not thinking about this, but can (or will) there be a map editor? I think not because it is just too much work. And assuming form the scroll bar there is a ton of land in between.

  19. Blaze
    Blaze August 8, 2010 at 4:14 pm |

    Hey, can creeper destroy packets?

  20. keenanuchiha
    keenanuchiha August 18, 2010 at 7:36 pm |

    Going back on topic…

    I like the idea of “Good Creeper.” i can already come up with ways to completely defend yourself with it, such as flooding tunnels you have with good creeper and block with shields and all.

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